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Steam News · 1d
Dear all, The game should perform better with Skeleton classes and also with Elephants. Most gratefully, The Joust Development Team
Steam News · 2d
Dear all, The multiplayer servers were down for a bit this morning. Sorry for the inconvenience. We have repaired the issue and have strengthened our pipeline against reoccurrences of this problem. Most gratefully, The Joust Development Team
Steam News · 2d
Dear all, This update ships new body shapes! Some classes are now a bit taller, a bit more slender, or a bit chunkier. Most gratefully, The Joust Development Team
Steam News · 2d
Dear all, The one is huge. Stamina Regen Improved When Standing StillA player suggested this. It was a great idea... we added it!New Player Body ShapeThis is a long time coming. The new shape looks a bit better. It's still cartoony, in a good way... but looks a bit less absurd and will be much easier to work with in the future.New Body Type: SkeletonToday... the Discord Server mentioned Skeletons....
Steam News · 3d
Dear all, We've made some very large scimitars. We've also made some tweaks to the physics to make some characters more playable again after the weapon heft changes. We've also added new ROBOT CHARACTERS! Most gratefully, The Joust Development Team
Steam News · 3d
Dear all, Robots!!! Robot Characters have been added to The Joust! These characters use cubes instead of rounded geometry and have distinct physical properties. We will be expanding on Robot Characters and integrating them into more game modes soon. We will also be designing a few original game modes around them. For now, they're mostly clones of existing characters, but with different attributes....
Steam News · 4d
Dear all, When you start The Joust, you'll now be greeted with a loading screen and then a cinematic introduction to the game. We're actually going to produce ANOTHER opening cinematic eventually, but hopefully this will be fun enough for now. Please report any bugs on Discord at Click to Join Discord Most gratefully, The Joust Development Team
Steam News · 4d
Dear all, Music We've received the latest track back from our composer friend. The Main Menu theme is here! Physics Large Weapons receive more penalty on back-and-forth swinging. Heromaster Mode Helmets: Rare Helmets now exist, instead of EPIC ONLY. This should make it easier to obtain them early on in a run Please enjoy! Most gratefully, The Joust Development Team
Steam News · 6d
Dear all, The Main Menu has been simplified and the Play menu has been reformatted. There are still a number of menu-related changes to be made over the next few weeks... but this should be much better and easier to navigate than it was! Most gratefully, The Joust Development Team
Steam News · Sep 2
Dear all, Weapon physics are greatly improved: Better mass calculations for launch directionWeapons are less able to pass through the stage / world objects even when the LMB / RMB (or equivalent input is not engaged)Airborne velocity calculations improvedWeapon velocity reworked to better model real swing velocity, i.e., the weapon tip velocity used to be used in all calculations and now the rest ...