The Headlands 2026

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Steam News · Oct 22

A month after the EA release — what's done and what's next 🌾

Hi everyone!It's been a month since The Headlands launched into Early Access. Time to talk about what's changed and where things are heading.But first — thank you. You haven't been standing on the sidelines: you write reviews, send bug reports, suggest ideas, argue in the discussions about which machinery is missing, and share your impressions of the game. Almost everything I'm about to describe g...

Steam News · Sep 22

Update - The Headlands – ea.0.22.8

Update - The Headlands – ea.0.22.8 Save system overhaul today and some balance tweaks. A lot was changed under the hood. All existing saves carry over automatically - no need to start over, the game migrates them the first time you launch. Tested it a lot and the transition must be smooth. But if something breaks in your specific case - I'm always here! New Adjustable autosave interval (5 / 10 / 1...

Steam News · Sep 17

Update - The Headlands – ea.0.22.7

Update - The Headlands – ea.0.22.7 A small one today, dedicated mostly to cargo ships tracked tractors that cannot properly turn. Fixes Fixed tracked tractors' turning radius. Thanks to SandWedge, Mushroom and Kixer Fixed heavy vehicles parking spots. Thanks to Ethan022 Fixed turning wheels on KKTZ combine. Fixed low condition notification for trucks. Fixed LOD distance for some consumables. Impro...

Steam News · Sep 16

Update - The Headlands – ea.0.22.6

Update - The Headlands – ea.0.22.6 Some more fixes today (mostly trucks and saves). Fixes Fixed truck behavior when it could get stuck during the harvesting task. Special thanks to zozylka22 and SupaNerdo for providing logs! Fixed and slightly improved the overall vehicle behavior. Fixed save file writing. The previous version might not save the file properly and stored it in cache instead of writ...

Steam News · Sep 15

Update - The Headlands – ea.0.22.5

Update - The Headlands – ea.0.22.5 A bunch of fixes today, including one that affects harvest-and-deliver contracts — please read the note below if you've been stuck on one. Fixes Fixed a save bug where grain in transit during a "harvest and deliver" contract would go straight to your storage instead of counting toward the contract, leaving it stuck incomplete. If you're affected: sow and harvest ...

Steam News · Sep 14

The Headlands is out in Early Access! 🌾

Hi everyone!Well then - The Headlands is out in Early Access!First of all - thank you. To everyone who wishlisted the game, played the demo, shared feedback, reported bugs, shared ideas, made content, and stuck around these past months. The game made it to this day because of you, and that's not just a figure of speech - half of what's in the game right now exists because of your comments.What's a...

Steam News · Aug 17

Rainy Season Update and the Ukrainian Games Festival!

Hi everyone!The Rainy Season Update demo is live, and alongside it we're taking part in the Ukrainian Games Festival 2026! 🇺🇦 So if you haven't tried the latest version yet, now's a great time to check out the new demo — and a bunch of other great Ukrainian games too!And to mark the festival — a brand new trailer. 🚜It's a taste of what's waiting for you in the demo: machinery, fields, harvests, pr...

Steam News · Aug 14

Rainy Season Update — the third big demo update for The Headlands!

Hi everyone!On Monday, August 17, a big new demo update for The Headlands goes live. This will be the last major demo update before the Early Access release in September.Here's what's new since the previous demo:WeatherThe game now has real weather — clear skies, clouds, fog, rain and thunderstorms, all shifting as you play. Rain isn't just a visual: it's a free sprinkler, and watered crops grow f...

Steam News · Jun 24

Demo 0.12 — The Second Demo Is Here 🌾

Hi everyone!Summer is in full swing, the fields are almost ready for harvest — which means it's time for a new version of The Headlands demo.Demo 0.12 is now available on Steam.While working on this version, I thought a lot about the feeling I want the game to convey. For me, The Headlands isn't so much a farming simulator as an attempt to capture that same feeling of summer that, in childhood, al...

Steam News · Jun 13

Deeper Cultivation — a big update before the second demo

Deeper Cultivation — a big update before the second demoHi! Since you last saw The Headlands, the game has gone deeper. I called this update "Deeper Cultivation" — because while adding mechanics, I dug myself into development up to my ears. Here's what's new.Vehicles actually drive nowTractors used to just appear next to the field. Word is the local Old Soothsayer teleported them. But the Old Man ...