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Steam News · Jul 21
Noot noot!The game's soundtrack is now available on the Steam page for those of you who have requested it. It contains both released and unrealeased tracks that were made during the course of Early Access. In total there are 53 tracks running for almost 1 hour and 40 minutes, so there's quite a bit in there. The tracks were made during Early Access, so the tools/gear/instruments used have been upg...
Steam News · Jun 7
Hey, everyone! We've dug deeper into the issues with the Linux version of the game, and have found that OpenGL can be incompatible at times. Instead of falling back to Vulkan, it continues to run even though it doesn't work. Now we're forcing Vulkan only, and removed OpenGL support altogether, since it's not compatible with a lot of newer rendering features within Unity. This means that the game s...
Steam News · Jun 6
We've had some negative reviews regarding performance/optimization (but no bug reports, which doesn't help at all), so we've decided to go back to DirectX 12 now that it's more stable and see if it works. We switched to DirectX 11 a while back after dealing with some terrible bugs, but it looks like we have to switch back. If you happen to experience bad performance, please make a bug report, even...
Steam News · Jun 4
Some small (but important) fixed coming through. Make sure to restart Steam if the game doesn't update automatically, and in worst case verify the game files. Fixed and clarified weapon unlock och purchase Fixed Moonside gravity problems Fixed UI inconsistencies Fixed downed text not disappearing after being revived
Steam News · Jun 3
NOOT NOOT!Penguin Heist is out of Early Access! A big thanks and shout-out to everyone who has supported us during these years, you made this possible.What's in the game now?20 heists - each one with its unique theme and challenges3 survival levels, a pizza baking level, and your trusty Penguin Village level177 items ranging from a humble household items to a weapons of mass destruction192 clothin...
Steam News · May 31
Noot noot, everyone!Finally, after all these years we're releasing Penguin Heist. We've had to deal with terrible bugs, reworking large parts of the game, and ripping our hair out at the most stupid issues... but we're finally done.What will happen to Penguin Heist now? We will fix any significant bugs for a while after release, then we'll continue on one of other projects lined up for the future....
Steam News · Feb 13
Hey everyone! We've been releasing some patches for the game before the big update, that will mark the end of Early Access. A lot of things have been improved, and soon we'll bring full controller support along with full Steam Deck compatibility. All of this is done in advance in small updates so we can be sure it will work on launch day.Additions and Major ImprovementsNew non-directional lightmap...
Steam News · Dec 20, 2025
Noot noot!This is a preview patch of the next update, featuring a new networking system. This mainly changes how data is sent and processed. There's universal way of doing this, it all depends on the type of game, how fast things happen, and if you want to have reliable results (like for e-sports). We wanted to push this out before anything else, since there have been some connection issues.Why an...
Steam News · Oct 12, 2025
FixesUpgraded Unity to comply with the latest security patchesImproved pjysics networking for grabbing objetcs and penguinsFixed broken blueprints (firework)Fixed shop items not being available until resetMade enemies a bit more aware of their surroundingFixed pop-up texts in Penguin VillageFixed some lighting issues caused by the switch to the new waterFixed daily challenges scaling issues on cer...
Steam News · Sep 30, 2025
FixesFixed lighting issues in Pumpkin Harvest, Pongton, and Et tu, BingusFixed not being able to toggle outlines offFixed enemies could see through wallsFixed not being able to enter stores in Penguin VillageFixed killing off all pongies after end of roundFixed that exfil can freeze the gameFixed housing mode not opening on "H"-keyFixed underwater shader activating in the wrong places in Penguin V...