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Steam News · 6d
Hey Explorers,The Monthly Summary for September & October is here!I shifted the development summary publication by two weeks to better align it with the Patreon game update release. All you can read below went online today for all Patreons with Praefectus level or higher.But lets dive into what I was working on the last 6 weeks!Following up on my work in August, where I introduced the Geologist an...
Steam News · Sep 3
Hey Explorers,The Monthly Summary for August is here!I managed to make solid progress this month, even if things were a bit lighter than usual between some summer vacation and preparing for and attending Gamescom. August was all about finishing the ore distribution system, implementing little ore signs aaand adding the Geologist! 🙂Before we can build mines on the mountains to gather ore, we need t...
Steam News · Aug 6
Hi Explorers,The Monthly Summary for July is here!It’s been a great month of development for TFE. I've implemented the pause & resume mechanic, the ore distribution on mineable mountains system and invested some more time in improving character movement.This time I also got a Patreon status update for you! 🙂TFE Development Summary - July 2026 & Patreon UpdateMonthly SummaryPause & Resume System Im...
Steam News · Jul 7
Hi Explorers,The Monthly Summary for June is here!It’s been an intense month of development for TFE and I've made some good progress on the logistic side of things, movement systems and some general improvements 🙂TFE Development Summary - June 2026Storage System Implementation🛠️ Implemented Building Class and Store functionality for the Small Storage Building🛠️ Good types are correctly assigned an...
Steam News · May 28
Hi Explorers,It has only been 48 hours since I launched the Pre-Alpha and the new Patreon tiers, and I am honestly blown away. In just two days, this amazing community has managed to double the monthly income on Patreon!A massive thank you to all the existing supporters who have been backing me and trusting the process for a long time. And a huge, warm welcome to our newest Patrons who just joined...
Steam News · May 26
Hi Explorers,Today is a massive milestone for The First Explorers and its development. I have decided to open up the development process even further and give my Patreon supporters Pre-Alpha access, starting TODAY.Support the development at the Praefectus tier or higher on Patreon to get your hands on the game right now!Pre-Alpha AccessWhat can I expect from the Pre-Alpha access today and beyond?I...
Steam News · May 5
Hi ,The Monthly Summary for April is here! Make sure to read to the end of this post, its worth it 🙂April was absolutely packed with exciting stuff: I focused heavily on developing a Bot AI, which is capable of building up a full settlement, recruiting soldiers and eventually attacking the player 🙂TFE Development Summary - April 2026Bot AI🛠️Bot AIs now follow structured build orders (roasters), to...
Steam News · Apr 8
Hey there, the Monthly Summary for March is here!March was heavily focused on the new gate siege and yard combat, and I'm really happy with how it is shaping up🙂TFE Development Summary - March 2026Gate Sieges & Yard Combat🛠️ Defenders can now hold the gate, take reduced damage, and retreat to Yard Defender slots if the gate HP drops below a certain threshold🛠️ Gate attacks now utilize SmartObjects...
Steam News · Mar 4
Hey there, the Monthly Summary for February is here!February was a massive push for the Combat System and unit responsiveness. It's one of those areas that takes a lot of invisible work to feel "right," but the foundation is now much more solid.TFE Development Summary - February 2026Combat & Unit Logic🛠️ Implement Move+Attack order for soldiers so they intelligently engage enemies while advancing ...
Steam News · Feb 5
Hi The Monthly Summary for January is here! Welcome to the new year. It will be a quite exciting one for TFE, thats for sure 🙂 TFE Development Summary - January 2026 Topbar UI Rework 🛠️ Refactoring of PlayerState class to support new topbar functionalities 🪟 Restructure topbar to show the most crucial info in one row 🪟 Carrier Icon now shows the total carrier count and the busy count together 🪟 Be...