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Steam News · 6d
Skyblivion won't be following the lead of Bethesda's Oblivion Remastered with a sudden shadow drop of its own, the folks behind the massive Oblivion remake mod have confirmed. Instead, they've plans to reveal a new release date for the mod, which was previously being aimed to arrive late last year, when they're ready. Read more
Steam News · Jul 14
While there's never been any shortage of characters who'll pay you to splatter some brains across the desert with your trusty anti-mat rifle in Fallout: New Vegas, a new mod adds a whole extra faction based around being a post-apocalyptic assassin. They're dubbed the Dark Family, and you get no prizes for guessing which robed gang of Elder Scrolls dagger-enthusiasts they're based on. Read more
Steam News · Jun 17
A couple of months on from pushing to make some vital veteran additions to their team in order to get their massive Oblivion remake mod over the line, Skyblivion's developers are once again appealing for volunteers to aid in overcoming some "final roadblocks" standing the way of its release. Meanwhile, it sounds like the chances of another statistical breakdown from the modders running down exactl...
Steam News · May 26
One of the bits of Oblivion remake mod Skyblivion I'm most keen to explore is all sorted and ready to go. The modders have announced that they've finished making and QA testing their revamped versions of The Elder Scrolls 4's Ayleid ruins, marking another key step forward in their journey, even if the mod's still without a final release date following its delay last year. Read more
Steam News · Apr 3
The new Build Your Own Bethesda Bundle from Fanatical isn't just a collection of games; it's a time capsule. At roughly $3 per game, depending on how you build your bundle, it's also a wonderfully affordable way to experience some of the most influential games from Bethesda's expansive stable for the first time, like The Elder Scrolls 4: Oblivion, Fallout 3, or The Evil Within. Read the rest of th...
Steam News · Apr 2
Earlier this week the team behind Oblivion remake mod Skyblivion put out a call for some "final" and "vital" veteran help to get their work over the line in 2026. Given the mod's delay late last year and the fairly lengthy list of roles the post on Nexus Mods cited the Skyblivion crew as looking to fill, you'd be forgiven for wondering what this recruiting push might mean in terms of how work on t...
Steam News · Mar 31
With the first few months of its latest target release year drawing to a close, the modders behind Skyblivion are looking to make some "final" and "vital" veteran additions to their team in order to get the ambitious remake of Oblivion in Skyrim's engine over the line. This comes after a delay late last year, which saw Skyblivion's arrival pushed to 2026, following some accusations from a former d...
Steam News · Mar 20
I remember buying The Elder Scrolls 4: Oblivion like it was yesterday. The day after it hit store shelves, I handed over my entire pocket money savings at a dearly departed Gamestation. The plastic film on the case was slightly warped from the weeks spent sitting in a warehouse somewhere. Nestled inside, an actual disc, and a glossy map of Cyrodiil folded into twelfths. Riding the high of a new ga...
Steam News · Mar 15
The team behind Skyblivion, the massive mod remake of Oblivion in Skyrim's engine, have shown off a few late-stage Mages Guild quests in the project's first proper showcase livestream since its release was delayed to 2026 late last year. According to project lead Kyle 'Rebelzize' Rebel, Skyblivion's currently "in a great place" and its team are still aiming to release it "as soon as possible". If ...
Steam News · Dec 5, 2025
"As far as concerns that our UI Lead, Fallen, wasn't included in contributing to the delay announcement, that would be inaccurate," Flatt continued. "He did not have a direct role in the video production, including filming and editing, but he did help review the script for accuracy (as did all department leads). After chatting with him, the confusion on his end was due to the time interval between...