

Steam News · Apr 11
Improved progression flow between locations Adjusted enemy chase behavior to reduce potential soft-lock situations Improved transition logic when entering new areas Tweaked gameplay balance and general flow Minor fixes and polish
Steam News · Apr 8
– Improved mirror readability (added subtle visual hints) – Added clearer progression hints in early gameplay – Adjusted thunder volume and audio mixing – Minor UI text improvements – General polish and stability fixes
Steam News · Apr 4
Improved performance and overall optimization Reduced GPU load in several scenes Adjusted rendering settings for better framerate stability Minor visual and technical improvements