Steam News · 19h
The Crust is an automation-driven city builder and colony simulation set on the Moon. It just hit the big 1.0 release and now has Linux and macOS support too. Read the full article here:
Steam News · 1d
The Crust 1.0 is OUT NOW with the new Planning Mode, a new road tool, a leaderboard, the completed story campaign, new visuals, optimization, new maps, new modules, and much, much more. CRUST Corp. is waiting for you. What to expect from version 1.0?Version 1.0 is a massive update for The Crust, and we are very proud of it!This update brings a huge amount of new content and improvements for both n...
Steam News · 2d
1.0 is coming TOMORROW!!Less than 24 hours until the 1.0 release - we're so excited!! There's been such a huge amount of effort put into the release, we can't wait for you to get your hands on it :)If you want to celebrate the launch with us and dive into 1.0 the moment it drops, be sure to check out the global launch times map below that our team made!The practical stuff1.0 launches on Windows - ...
Steam News · Aug 12
We're excited to announce that on September 10, The Crust leaves Early Access and launches in full! For the past three months we've been polishing the 1.0 build non-stop. It brings the completed story campaign, a major optimization pass and new modules — plus one extra thing that genuinely changes the way you play: Planning Mode. It fits the game so naturally that we honestly don't know how we eve...
Steam News · Jul 14
Patch 0.99.95 Added Added a capsule with resources from CRUST in the "Place to Live" quest. Added the ability to quickly clear resources from a conveyor by hovering over it and pressing the M key. Added a tooltip about energy shortages in the Flight Control Center when in auto-trade mode. Fixed Fixed a bug where in some cases contracts would not appear in the active list. Fixed a bug where the too...
Steam News · Jun 27
Hello, community!The Steam Summer Sale is here, and The Crust is 40% off! It's the last sale before the full release and the price increase - a perfect moment to prepare for what's ahead!We've come a long way together: tons of bugs squashed, loads of features added. Your reports, ideas, and feedback have made the game so much better, and we're now closer to the full release than ever.In case you m...
Steam News · Jun 26
Hotfix 0.99.93 Fixed a bug where in some cases upgrading a conveyor segment would upgrade it by two levels at once. Fixed a bug where in some cases contracts wouldn't appear in the active tab until filters were reset. Fixed a bug where contracts from SCT Ltd wouldn't appear. Fixed a bug where the overflow button would turn yellow. Fixed the balance of the Fuel Generator efficiency upgrades. Balanc...
Steam News · Jun 23
Patch 0.99.92 Added Added sound to the process of scanning anomalies, resources, and territories with probes. Fixed Fixed a bug where transferring overflow resources from one storage to another placed directly next to it would cause negative values of that resource. Fixed rare cases where a specific arrangement of modules and walls could cause drones and colonists to get stuck. Fixed a bug where i...
Steam News · Jun 11
Hello, community!Over the past month, we've released a number of hotfixes, addressing plenty of current bugs. However, beyond the fixes, we've also introduced many useful new features that we believe you'll find interesting. With so many brief bullet points in the patch notes, it's easy to overlook something important, so in this article we'd like to go over everything in more detail. And at the e...
Steam News · Jun 8
Hotfix 0.99.90.3 Fixed a bug where tooltips when hovering over anomalies were empty. Fixed the sound behavior in probe launch mode when moving the mouse with the zone limit. Fixed a bug in the "Meteorite Fall" quest where the quest would automatically progress. Replaced the video in the "Meteorite Fall" quest with the correct one. Text corrections in the AI Analyst and in tooltips when hovering ov...