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Steam News · May 28
Today the Crimson Lyre leaves Early Access. The Crimson Lyre began as an experiment in atmosphere, exploration, and player freedom. I wanted players to approach situations their own way: stealth, combat, curiosity, or improvisation. I’m proud of what the game became over that time.Version 1.0 represents the most complete vision of The Crimson Lyre so far. That said, this is not necessarily the end...
Steam News · Mar 2
Belated February Update Patch Notes! Hello! A lot of work ended up being more educational than material. I had to scrap a couple things I was working on because they just didn't fit, or wasn’t that cool. I finished February by wrapping up a new quest, with a troubled Wizard as well as some loot pickup bugfixes. I am still working on combat and adding loot. Detail below:New Content:Quest in the lak...
Steam News · Jan 27
January Update Patch Notes!Hey @everyone! I am back It was a long December and January with lots of sickness, business, and other delays but I finished the first update of 2026. I wanted this to be a bigger update but lots of stuff got in the way and didnt finish everything I started so planning on a bigger update next month. Hope you all had a wonderful holiday and look forward to hearing from ...
Steam News · Dec 5, 2025
Holiday Update Patch Notes!Hey everyone! As we approach the end of 2025 let me start by giving thanks to all of you that have played my game. Making a game as a solo developer is hard but worth it⦠My plan is to continue making games until the wheels fall off and having a community to share them with is a privilege I cherish. Also, this marks the 6 months mark of Early Access for The Crimson Lyr...
Steam News · Oct 22, 2025
Halloween Update Patch Notes! Happy Halloween everyone! This month I finished the ent quest, although it is missing some VO which I hope to add in a mid-month update. This quest includes new high level druid armor, for people working on the later game content. A few changes were made from feedback I received from Playthrough, including a status effect timer. Detail below:New Content:Ent quest is c...
Steam News · Sep 29, 2025
September Update Patch Notes! Happy fall season everyone, I am pleased to share an update with you all. This month I added a new quest that spans a few different areas, a few new items and a new hidden armor set. A few bugs came up from people that played, all fixed and a few new thoughts on how to move forward. The full breakdown below:New Content:1. A new quest involving a hungry scholar2. A new...
Steam News · Aug 31, 2025
Hello everyone! Please take a moment to read over the patch notes. This month a lot of work was done on the back end. This was mainly to get the game out on all platforms so less real new content. I also finished the last of the quality of life (QoL) changes I was aware people wanted. At this point I am moving away from backend stuff and this sort of QoL work and move forward with content being mo...
Steam News · Jul 24, 2025
July Update Patch Notes! Hello everyone! Please take a moment to read over the patch notes. For July I spent some time testing TCL on Unreal 4.27 so I can get it on the Epic Games Store, but still managed to get some good work done:New Content:1. Some more content and a quest located in a later level ||Tartarus is the later level getting the revamp and the quest is more of an event, which is a...
Steam News · Jun 19, 2025
# June Update Patch Notes!Hello everyone! Please take a moment to read over the patch notes. Because of unforeseen events the release of my game was missing some of the work I did in late April and May. I have added that and more. Plus, with some of the early feedback I have made changes and fixed some bugs.## New Content:1. Updated the intro area so It is now more instructive and better lit2....