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Steam News · 2d
Greetings Cascadiers, We’re super pleased to announce that we have successfully secured funding to continue development until end of February '27! This will allow us to complete development of 'The Cascadier' through early access and finish the game! In our last announcement, we mentioned our goal to find funding while we pause development and it's great that we have secured it and been able to pi...
Steam News · Jun 15
Greetings Cascadiers,Thank you to everyone who has played our game. We're delighted to see the positive feedback from our players, and the feedback you've shared has been incredibly valuable. From the start, we have tried to be as transparent as possible with the studio and our funding situation. Our goal was to get The Cascadier in the best shape as possible for Early Access with the limited fund...
Steam News · Jun 6
Greetings Cascadiers,The Cascadier Beta Early Access is now live on Steam, and we welcome you into the Enchanted Arcade with a 20% launch discount. Along the way, encounter gods and supernatural beings vying for your devotion. Fortuna, the Goddess of Fortune, and her brother Theodan, and the Enchanted Arcades devoted servant, The Custodian. In Early Access, we will progress our Roadmap through to ...
Steam News · May 29
Greetings Cascadiers,The countdown begins! 7 days until ‘The Cascadier’ launches into Early Access! In this community post, we will be revealing the Early Access Roadmap that showcases updates, polish and additional content for ‘The Cascadier’ throughout 2026, as well as our Game Director and Co-Founder of Enchanted Arcade, Clarke, reflects on the journey leading up to Early Access so far and the ...
Steam News · May 22
Greetings Cascadiers, Only 14 days until 'The Cascadier' launches into Early Access! Next week, we reveal our Early Access roadmap including new machines, abilities, infinite mode and lots more. One of the most important milestones is listening to community feedback and implementing features you want to see in the game. We will make sure to keep an eye out for comments and suggestions through Earl...
Steam News · May 11
Greetings Cascadiers, Early Access begins June 5th and we have more exciting news to share with you in today's community post! We have recently added TWO new machines to the game for the early access release, totalling four machines all with different themes and mechanics. The third machine is 'Earth' inspired, with minecarts on each side that will deliver your coins to the bottom shelf, as well a...
Steam News · Apr 6
Greetings Cascadiers,The team has been hard at work and have LOADS to share with you on what we have been cooking up over the last few months.We have been testing the game internally and gathering feedback on the current state of the gameplay. We have identified several key mechanics of the game that were not working as intended, so we have spent some time adjusting these and adding more to the ga...
Steam News · Jan 18
Greetings Cascadiers,We've been hard at work adding some pieces to the game that we are really excited to share with you.Alongside a brand new wind-themed level, we have a number of new things to look out for in the demo. You can unlock brand new abilities including one of our favourites: 'Make It Rain' that causes coins to materialise from the sky and rain down on the field.Also we have done an o...
Steam News · Oct 15, 2025
Greetings Cascadiers,Super excited to announce that we are live in Steam Next Fest right now with our early demo for our game "The Cascadier". Enter the Enchanted Arcade and meet Fortuna, the Custodian and Theodan as you play empowered coins to earn supernatural abilities and beat Fortunas gambits.The demo currently is very early in our development cycle and the final game will be a vast improveme...
Steam News · Oct 15, 2025
Greetings Cascadiers!We updated our demo build this week to fix a few minor issues and make the play experience more stable. We hope everyone is enjoying the early demo of our game, and look forwards to developing it with feedback from the community.We are listening to all feedback and building out our plans to work on the full game as we speak, and happy to hear that the feedback so far has been ...