

Steam News · Oct 1
THE CALAMITY TRIALS IS NOW OUT OF EARLY ACCESS. This is not the final update, but there is now an ENDING! I will be taking a long break from this game to work on my next project. This project has been such an experience, and I'm so grateful to anyone who spent any time playing! As much as I'd love to keep working on this game, it's time to move onto the next big project, which I'm very excited for...
Steam News · Jul 22
First, I want to thank everyone for playing. Your time means a lot and I'd like to make these games the best way I can. There are still problems to fix and things to add, so thank you to anyone sticking around and providing feedback! These new stages can be pretty challenging but I know you can do it, have fun!! I'd also like to say to anyone playing before this update, in the process of changing ...
Steam News · Jan 27
BUGS FIXED:-Fixed a bug where play can run on flat Target Surfaces.-Fixed a bug where play can WallRun on TargetWalls.-Fixed a bug where in game menu keyboard navigation stops working when left click anywhere on screen.-Fixed the file name from "run shooter" to "The Calamity Trials".-Fixed a bug where the player would have to press the respawn button multiple times for it to work. CHANGES / ADDITI...
Steam News · Jan 20
Bugs Fixed : 1. Every final stage gives you half a Rilem. Player should get 1 Rilem for completing a new final stage and half a Rilem for a previously completed final stage. 2. If the player was moving too fast, the PocketPistol shot would lag behind resulting in missing the target. The same would apply to the PocketGrapple. The PocketGrapple and PocketPistol should be more accurate no matter how ...