



Steam News · 5d
DEMO UPDATE 0.30 + NEXT FEST!Hello everybody! I've been incredibly-bloody busy working on the full game, but I'm excited to push out an updated demo before Next Fest starts on the 19th! Yes, we're doing Next fest! Hurray! The list below only covers what improves the demo, not everything I've been working on. A lot of these fixes came out of full-game work, so I may have missed a few, but I've done...
Steam News · Apr 7
-----------------------------------------Version: v.0.28-----------------------------------------The continued feedback has been excellent, thank you everyone. I am now focusing back on the full game for a while, but any fixes that affect the entire game, or benefit the demo, will still be applied to the demo.I want to focus on building the full game rather than only polishing the demo. Over time,...
Steam News · Mar 30
-----------------------------------------Version: v.0.27-----------------------------------------Firstly, thank you all very much for the feedback, and kind words or constructive criticism. It's all valuable and has really helped map out an action plan for things to work on, to make not just the demo better but the fuller game. The feedback has been really welcome on Discord and the Steam discussi...
Steam News · Mar 24
Thank you for checking out the demo so far. The feedback has been very very useful. One thing is clear, I need to focus on the mouse input, it's currently janky with the characters getting stuck on things. Here are the patch notes for the demo, and some thoughts.-----------------------------------------Version: v.0.25------------------------------------------ Strange edge case where you could brin...
Steam News · Mar 23
Hello horror and retro pals, The demo for The Bagman has just been released on Steam! I'm hard at work on the rest of the game. Most of the high-level planning is done, and I'm now moving through implementing the remaining flow. The first few months since getting a publisher have been focused on building tools and functionality to support the rest of the game, and to make creating content more “dr...