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Steam News · 3d
Hello everyone, We're happy to introduce the new Experimental Branch for Tears of Metal. This gives us a playground to test new features and gameplay tweaks that need more data before we're ready to ship them to everyone. Getting those changes into your hands sooner, seeing how they perform in real runs and using that data to guide further adjustments will hopefully help us make the game more fun ...
Steam News · Sep 30
Reduced memory allocation for multiple Act2 and Act3 levels. This should help address some late campaign crashes when loading bigger levels. Fixed an issue where The Banshee could get out of bounds and soft lock the campaign. Fixed a bug where a tutorial overlay during Army Selection could result in a long wait after clicking Start Campaign if a player clicked-through fast enough.
Steam News · Sep 24
Important: Crossplay compatibility is temporarily disabled on this version. Use the "Crossplay" Beta branch to stay on the old version and to enable crossplay. Hey everyone, For the past couple of weeks, we've been taking in your feedback and running our own internal testing to help tweak the meta-progression and make adjustments that make the game feel less grindy and allow you to unlock more thi...
Steam News · Sep 18
What's up people, Besides the big bug fix patch from last week, we're hard at work on balancing and content updates we're planning on releasing relatively soon (and all the bug fixes.. so many bug fixes). The last few weeks, we've been rebalancing the metaprogression entirely. We've heard the feedback from the game's launch that unlocking stuff was kind of a grind and too slow, so we've made sure ...
Steam News · Sep 8
Important: Crossplay compatibility is temporarily disabled on this version. Use the "Crossplay" Beta branch to stay on the old version and to enable crossplay. Hello everyone! We’ve been a bit quiet, but the whole team has been laser-focused on fixing as many bugs and issues as possible, many of which were reported by you. Thanks, and keep them coming! Today’s patch contains a ton of bug fixes we ...
Steam News · Aug 21
Hey everyone, It’s been a month already! And it's been AMAZING. First off, thank you so much for playing the game, giving reviews and feedback, this is how we will improve the game. We did have way more fires to extinguish than what we had anticipated but overall we are really stoked that so many of you have been playing and giving feedback. That's why we went into Early Access after all.We now wa...
Steam News · Aug 14
Important: Crossplay compatibility is temporarily disabled on this version. Use the "Crossplay" Beta branch to stay on the old version and to enable crossplay. MULTIPLAYER - Fixed a bug where Elites and Bosses HP would desync between Clients. - Fixed a bug that could desync Threat Levels between Clients - Fixed Triskeles flying away - Tentative fix for Bosses sometimes spawning in the air on Clien...
Steam News · Aug 13
Greetings! This update tackles several big things we’ve been working on since launch: better networking, more optimization and crash fixes. It also features a new multiplayer revive system, and a new companion. There’s still more work ahead, but we’re happy to get these improvements into your hands. Network Optimization Networking should now be drastically improved. Multiplayer should feel much sm...
Steam News · Aug 9
Some users have started reporting stuttering issues with mouse gameplay starting a few days ago. We have tracked it down to the Epic Online Services overlay. This hotfix prevents the overlay from initializing and hopefully resolves the issue.
Steam News · Aug 7
Hey folks, We've had our heads down this past week, focused on polishing the upcoming update. It's been quiet on the announcement front, but we're always chatty on Discord, you should join us! Here's a little sneak peek at what we're working on and what's coming in the next update. The big one: we're adding a new companion. Aodh, the Vigil, an old scholar hauling a book heavier than the armor of m...
Steam News · Aug 1
WARRIORS!Tears of Metal has been out for just over a week now and our small team has been hard at work gathering all your feedback, squashing bugs and tweaking knobs to make the game more enjoyable than it's ever been. We appreciate everyone taking the time to report bugs and post suggestions. As a reminder, this is the last week-end before the launch sale ends, in case you've been hesitating! We ...
Steam News · Jul 31
Important: If you want to ensure crossplay functionality, use the "Crossplay" Beta branch. Optimization Changed some texture resolutions Made some changes for Act1 and Act2 that should help with general performance and stability. (more to come soon) Bug Fixes Fixed Drift Correction locking player controls when set to 1 Fixed army units not being dismissed properly Fixed commanders disappearing aft...
Steam News · Jul 28
Important: Crossplay compatibility is temporarily disabled on this version. Use the "Crossplay" Beta branch to stay on the old version and to enable crossplay. System fixes Improved the Castle Records: Unlocked-item tracking should now be accurate. Locked items are now easier to identify. Items that cannot currently be obtained are now clearly indicated. Save recovery system preventing corrupted s...
Steam News · Jul 27
Hey everyone! We recently hit this awesome milestone and we'd like to thank everyone for the support. If you'd like to further support us, leaving a review on Steam is super helpful! We're fervently collecting your feedback wherever you share it and our priorities right now are multiplayer desync and midrun saving. Those are big projects though and they take time. We're on it but can't say when th...