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Steam News · Oct 14
It is now official, Tape To Tape comes out of Early Access on Friday October 23rd at 12PM ET! Tape to Tape 1.0: Content Sneak Peek Whether you've been with us since Early Access or you're stepping onto the ice for the first time, welcome to Tape to Tape 1.0! Here's what awaits you in 1.0: A Completely Remade Roguelite Campaign - Build your team, choose y...
Steam News · Oct 8
Hello everyone! As we prepare for the official 1.0 release, the Beta and Experimental branches have been disabled. As a result, the Beta button in the Early Access version had to be removed, which is why you're receiving an update! However, if you'd like to test a build that's very close to the official 1.0 version, you can j...
Steam News · Sep 9
Hey everyone ! It has been requested countless times, and now the time has finally come! We're looking for volunteers to help us localize Tape to Tape into a few more languages! The languages we're currently looking for are: Chinese Czech (Done!) Finnish (Done!) German Italian Japanese Korean Portuguese Romanian Russian (Done...
Steam News · Aug 6
IMPORTANT: Existing Tape To Tape Players If you currently own the game and have already played the Beta or Experimental Branch, please disregard this playtest. Its content is limited and primarily aimed at new players, players who wish to try the game before buying, and players who want to share their feedback from a new player’s perspective. Your feedback is still greatly appreciated, and we than...
Steam News · May 13
Hey everyone! This is the update notes #4 for the Campaign 2.0 Beta! Lots of new content, new squads to test out, UI/UX makeovers & much more. Let’s jump right into the updates! As usual, your feedback matters as nothing is ever final, especially in Beta builds. We appreciate everyone taking the time to share feedback and thoughts about the game. Please keep in mind that the Beta is still a work i...
Steam News · May 8
Thank you for all your feedback so far! We really appreciate the help! The difficulties will remain a work in progress as usual; nothing is final. We are closely monitoring feedback and data to ensure everything feels fair and fun, so keep them coming.Changes Veteran and Pro difficulties reduced. We are closely monitoring the data. Keep the feedback coming!Starting squad stats (Benchwarmers & Angu...
Steam News · May 1
Changelog May 7th 2026 Thank you for the all your feedback so far! We really appreciate the help! The difficulties will remain a work in progress as usual, nothing is final. We are closely monitoring feedback and data to ensure everything feels fair. Couple reminders to answer some questions in the community hub: The meta-progression system is not in the game yet. While upgrading Angus between run...
Steam News · Feb 28
Patch Notes – Build 10058 A new update is live! This patch introduces new talents and relics, AI improvements, gameplay balance changes, UI upgrades, and numerous bug fixes. As always, difficulty and overall balance are being closely monitored. We continue reviewing data, player feedback, and run outcomes across all modes and we will keep iterating where needed. Your feedback remains essential in ...
Steam News · Feb 3
Hello there! With new content currently being polished and tested in-house by just a few of us, we’ve decided to open a new Experimental Testing Branch to the public! The Experimental branch gives new and returning players the opportunity to get their hands on pre-patch content and help us test upcoming updates, find bugs, and share feedback so future patches can go live as smoothly as possible an...
Steam News · Jan 17
Jan 16th Hotfix #2 Build#9409 Important Please ensure that the build number shown in the top-right corner of the main menu is 9409 or above. If it differs, perform a clean uninstall and reinstall of the game. AI Breakouts are slightly less aggressive, with defenders holding deeper positions Man-to-man defensive pressure has been reduced, opening more offensive passing lanes to the defense Defense ...