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Steam News · 21h
Thanks again for all the feedback! This update focuses on making Tails & Trails more comfortable, readable, and pleasant to play. Reduced the pixel effect to improve clarity, especially at higher resolutions. Disabled Unreal’s default motion blur to help reduce motion sickness. Reduced camera flash intensity for a softer photo effect. Added a subtle glow/overlay to interactable objects so they’re ...
Steam News · Sep 1
A tiny leftover debug node from yesterday’s hotfix was wiping save data on Begin Play, preventing progression. It has now been removed and progression should work normally again. Sorry about that one, this is exactly why you don’t rush hotfixes at midnight. Thanks to everyone who reported it!
Steam News · Aug 31
Thanks for all the feedback so far! A few small fixes are now live: Fixed some achievements not unlocking correctly. Fixed an issue with Windowed Mode. Minor gameplay fixes.