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Steam News · May 27
Hey everyone, thanks for all the helpful discussion posts. They really help a lot. I made some minor changes to the overall gameplay and fixed some bugs. Changes: - Rock explosion sound no longer triggers twice. - Leg and Head hitboxes enlarged as to make combat a little more intuitive. So near misses won't frustrate players. - No Map data text centered. - Fixed some NPCs and Enemies fusing with t...
Steam News · May 19
Hey everyone, thanks for reporting these bugs. I am working on fixing every single bug reported. Changes: -Possible Enemy Respawning Fix ( I am not sure if this actually fixes it, so if anybody can replicate it after this patch please reach out ) - Max weapon upgrades now show the final value instead of just saying MAX. - Medusa Recoil going downwards is fixed. Now it should have some slight horiz...
Steam News · May 16
Hey everyone, these are some minor fixes to make the overall experience a little bit better. I have managed to replicate the enemy respawning bug, so I am working on that as well. Changes: - Fixed a repeating dialogue with Susan Mary. - Fixed a typo with the stranger. - You no longer fall to the first floor when spawning into the mysterious house from the main menu - Added a max health indicator a...
Steam News · May 13
Hey everyone, first of all reading your reviews and your posts on the discussion page, I am so happy everyone seems to be enjoying the game! It feels great! I have seen some bug reports as well, which are always invaluable to me. Here are some of the changes: - You can now exit the chest UI with tab or Esc. - The scroll wheel now works correctly for quick equip slots. - Bunny hopping now consumes ...
Steam News · May 11
Hey everyone, I have been trying to replicate the enemy respawning bug on my end to no avail. If there is anything specific you have to do for this bug that you have noticed, please let me know! I am working on stopping the loading from main menu crash as well. These 2 things are the biggest concerns for me right now. If I can replicate the respwaning bug, I will fix it and patch it in immediately...
Steam News · May 10
It feels so weird to me to have the inverted mouse look that I didn't notice it was reversed on the aiming axis as well. Sorry for that! It is fixed now and now we are back to weekly patches unless something game breaking comes up. Enjoy the game!
Steam News · May 9
Hey everyone, this is just a mini patch. - Added inverted mouse look for the Y-axis. I wanted to get this out as soon as possible as it is an accessibility feature. From here on out, if anyone wants an accessibility feature just leave it as a post in the discussions tab and I will get to work on it. I will probably batch the patches to be weekly to avoid constant patches though. Thanks everyone, I...
Steam News · May 8
Hey everyone, this patch introduces unlockables for the game along with some new tracks. Here is a list of all the changes.Changes:Achievements now award the player profile points for unlocking extra stuff.Added Unlockables which can be turned on or off from the extras menu after finishing the game.Added 3 new ambient tracks around town to make some parts of the town less quiet.Holstering weapons ...
Steam News · Apr 28
Hey everyone I just wanted to keep you all updated.I am nearly done with the unlockables patch. I have also made 3 more tracks to give some life to the more silent parts of the town. The unlockables will be unlocked by using the achievements. Every achievement has a point value associated with it. This value will be tied to the difficutly of the achievement. You will be able to spend them in the e...
Steam News · Apr 23
Hey everyone you can now check and change your keybinds in the settings menu in the game. To change your Aim Down Sight and Shoot buttons you must first equip your weapons. I just wanted to get this update out as soon as possible so people can enjoy the game without any hassles. I will work on the unlockables patch next. Let me know in the discussions or in the comments any issues you run into.