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Steam News · Oct 9
Global Deployment QueueWe decided that due to so much going on in our RTS layer, we needed to automate the classic manual method of selecting production for units and manually setting their rally points. In the new version of Global Deployment, the player will have a recruitment panel that automatically takes into account the nearest DZ (Deployment Zone), timers, DZ tiers, and order queues for eac...
Steam News · Sep 11
Finishing Kaliningrad mapLast month, we showed the Kaliningrad map as a little teaser. We are currently adding the finishing touches to it, so everyone who plays it will feel cold to the bone while looking at infantry walking those snowy steps! Improving existing map: Hostomel Hostomel is one of the first maps we started working on. Though it wasn't playable before, we're now sitting down to bring...
Steam News · Aug 12
Are generic "Tundra" and "Desert" tank skins getting old? We think so. While discussing customization for Systemic War, we wanted to go beyond basic camo swaps. Check out the 4 options attached these are a few possibilities we came up with for personalizing your vehicles. Customization is for the players, so we really want to hear your thoughts: Would you like to customize your vehicles this way, ...
Steam News · Aug 11
As playtests for RTS were deleyed progress on our game was not. So, this time we would like to show you what happend in July! Deployment zone - ReworkWe’re sharing a prototype for new resources and logistics in Systemic War! Deployment trucks now carry supplies to repair units and replenish limited ammoAttacking enemy supply trucks destroys carried suppliesDamaged units or trucks can’t heal immedi...
Steam News · Aug 10
Steam News · Jul 11
Expanding grandstrategy layer with Military & Civilian factoriesDuring June, we expanded our production mechanics, such as the connection between civil and military factories. For example, each of these "strategic resources" for military production has its own production chain originating from the civil one. At the very bottom, you can see "institute" points which also correspond to these four res...
Steam News · Jun 9
While the Systemic WAR demo focused on Central and Eastern Europe, the full version of the game will cover the entire world between 2008 and 2025. The main actors during this period are the USA (a declining hegemon) and China (a rising superpower).Through a series of regular posts, we want to share our take on the US-China rivalry. In turn, we want you to let us know in the comments how we should ...
Steam News · May 26
Hello Commanders! In Systemic WAR, we're adding multiplayer, new gameplay features… but we're also significantly improving the graphics.This is what one of the RTS maps looked like in the 2025 demo, and this is what the version you'll play in 2026 will look like.Let us know what you think of these changes in the comments! Don't miss out on the action-secure your spot and add the game to your Wishl...
Steam News · May 22
Hello Commanders!We are thrilled to announce that the first multiplayer playtests for Systemic War will launch on August 15th 2026 on Windows PC! This playtest will focus on our real-time tactical combat, allowing you to test your strategic skills in direct PvP engagements. Here is what you can expect:Command Modern Units: Take control of advanced, realistic military forces from modern armor and m...
Steam News · Mar 16
In the XXI century conflict zone, understanding the battlefield is crucial to success. That’s why lately we’ve upgraded the method of bringing battlefields to life. By utilizing maps like OpenStreetMap already available in the public domain, we procedurally create fields of battle that our designers later enhance. Ultimately, this will give you even more opportunities to test your tactical skills....