

Steam News · Jan 16, 2020
We're really excited about the great feedback we're still getting on Symphony, which was originally launched all the way back in 2012. Its unique gameplay and timeless stylized neon look still hold up after all these years! However it HAS been a while and we'd love for more people to enjoy the game, so we're announcing a permanent price cut to $4.99 (or regional equivalent). If you've been on the ...
Steam News · May 5, 2017
The title says it all! We really like how they turned out and hope you enjoy this new layer of Symphony content. To celebrate, we are also having a 50% off sale this weekend! Cheers, Francois
Steam News · Nov 25, 2015
Hello everyone! Following a break-in period in beta, we are putting Build 1451 on the live branch, since there have been no reported issues with this new build. As mentioned in the previous announcement, this build contains non-Latin character support as well as new "play next" and "play random" functionality. Definitely let us know if you still find unsupported characters (they will show up as sq...
Steam News · Nov 21, 2015
Hello everyone! We're really excited to announce that a large update that's been a long time coming and has now hit beta. In addition to bug fixes, we finally finished re-factoring our font engine to handle multiple non-Latin character sets simultaneously. It's a rather large backend upgrade, so definitely try it out, throw as many foreign character song and artist tags at it as you please, and le...
Steam News · Jul 7, 2015
Thanks to your reports, we think we finally nailed the startup issue affecting some systems with Raptr and XFire overlays. This definitely fixes it on our test systems, let us know! This build also fixes a couple of other reported issues. On the horizon: we've got some long-requested features we've been working on integrating for a while now, we should have some updates for the game this summer, s...