

0 followers · 0 likes · 0 posts today
Steam News · Aug 14
Enhancements Added the SoLoud sound engine. This now provides a control panel (under Settings > Sound) to adjust volume by each type, or for all at once. Bug Fixes Fix for FOW leak when in DirectPlay / Network mode. Fix for CTD where opportunity fire resulted in the unit being eliminated. Fix for various scenario Editor routines. Fix for Invalid Objective error for on-going PBEM match under new co...
Steam News · Jul 4
Bugfixes Resolved Campaign launch bug
Steam News · Jul 3
We are pleased to announce the first free expansion pack for Sword & Siege: Crusades, Book II. This new pack adds a fresh campaign and 10 additional standalone scenarios, expanding the scope of the Third Crusade beyond the historical path taken by Richard the Lionheart and into the realm of plausible medieval what-if warfare. Much had changed since the First Crusade ended with the creation of the ...
Steam News · May 11
Bug Fixes Fix for wall mounted artillery not firing when under AI control. Fix for units being unable to enter an open gate when stacked with a deployed Ladder or Siege Tower. Several fixes for AI behavior in certain circumstances. Fix so that Sapper units will not auto enter Siege Towers or Ladders. Fix for Leaders on a different Gate level providing melee/rout modifiers. Fix so that Skirmishers ...
Steam News · Apr 24
Enhancements Added routine for the Started.pdf to be opened on first launch of the game. Bug Fixes Fixed for Leaders formation not being retained between saved games. Fix for Ships paying full movement cost to change direction instead of 1/3. Fix for Dismounted Leaders not being able to participate in Melee against Cavalry when the unit they were stacked with could. Fix to prevent melee against a ...
Steam News · Apr 20
For thousands of years, commanders have sought the same decisive battlefield effect: to shock the enemy into collapse. From the thunderous charge of ancient armored horsemen to the rumble of tank columns, the goal has been to break the enemy’s will at a critical point and trigger a rout.Wargamers and historians alike recognize this as a recurring theme – a continuity of operational thinking that s...
Steam News · Apr 11
Crusades: Book II, a Deep DiveIn the mid-12th century, the eastern Mediterranean was a complex region of competing powers. The Latin crusader states, though wealthy in ports and castles, were short on manpower. The Roman (Byzantine) Empire, a Christian great power, had its own strategic priorities and a history of lost provinces. The Muslim world, while not unified, was increasingly capable of con...
Steam News · Mar 27
Wargame Design Studio was founded in 2016 as a group of enthusiasts to both develop and enhance the games from John Tiller. John was an independent developer who had been producing war games since the mid-1990s, with a publishing history through Talonsoft, HPS Simulations, and later self-publishing as John Tiller Software. John developed a wide array of wargames and, in addition, did extensive con...