

Steam News · Sep 30
Hi All, Today we have released a special Steam-only patch that addresses the most common crash reported on Linux. However, please note that Linux is not a supported system, and in general we might not be able to investigate Linux-specific issues.All the best and keep those colonists safe.
Steam News · Sep 23
Hello Commander, Our first patch since Feeding the Future is here! We’ve improved how grids handle shortages, reduced Small Farm maintenance costs, and made it easier for Colonists to change trains at Large Stations. The update also includes several more bug fixes and quality-of-life improvements. Check out the full patch notes below:Balance changesChanged the behavior of grids when there is not e...
Steam News · Sep 11
Hello Commander,It’s time to bring your cameras to Mars and show us your best screenshots from the game. 📸 Join the Screenshot Contest, and show us your finest shots of the Red Planet for a chance to be one of three winners! From sweeping Martian landscapes and bustling colonies to striking details and unexpected moments, capture what makes life on Mars unforgettable! How to participateTo take par...
Steam News · Sep 8
Hello Commanders, Dinner is now served! Feeding the Future, the first DLC for Surviving Mars: Relaunched, is available now. Your colonists are hungry for more than survival! Feeding the Future adds new depth to food and production systems, with expanded management options, fresh ingredients, and a variety of meals that hopefully will make even the pickiest foodie comforted and sane. Build a succes...
Steam News · Sep 8
Research Redesign The legacy research system was replaced with a new tech tree. Research now accumulates toward generating Tech Points.Tech Points are used to instantly unlock Technologies.All Technologies cost 1 Tech Point.Each new Tech Point requires more Research than the last, creating implicit long-term scaling.Technologies are placed on a spatial, hex-based research grid.Tech Points can be s...
Steam News · Sep 7
Hello Commanders,When Surviving Mars: Relaunched went live last November, we mentioned that it was the launch pad for a new era of Surviving Mars, with more to explore down the line. Tomorrow, we drop a free update that rebuilds two of the systems sitting closest to the heart of the game, alongside the first part of our Prime Mission - the content pack Feeding the Future. Before we get to what's c...
Steam News · Aug 28
Hi all,It's finally time to talk about the changes to food. Unlike many of the other mechanics, most of the changes here will require the "Feeding the Future" DLC.Why change Food?We always felt that the food was too simplistic - there are many crops, animals, and fungi in the game, but in the end, it all becomes generic green cubes that the colonists eat. They don't reflect variety or the food's e...
Steam News · Aug 19
Hello Commanders, Prepare your plates; Feeding the Future, the first DLC for Surviving Mars: Relaunched, is served September 8th! Your colonists are hungry for more than survival. Feeding the Future expands the food and production systems of Surviving Mars: Relaunched, introducing deeper management, new ingredients, and meals that affect your colonists' comfort and Sanity. Master the art of feedin...