Sulfur

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Sulfur 2024

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Steam News · 6d

SULFUR has sold 500,000 copies!

We've officially sold over 500,000 copies of SULFUR! A huge THANK YOU to everyone who's played, supported us, and helped us get this far. We couldn't have done it without you!On October 28, SULFUR leaves Early Access with its 1.0 release on Steam and launches simultaneously on ALL CONSOLES, meaning Nintendo Switch, Nintendo Switch 2, PlayStation 4 & 5 and XBOX One and Series X/S!Find SULFUR on you...

Steam News · Oct 8

SULFUR 1.0 Releasing 28 October!

What is SULFUR 1.0?SULFUR 1.0 marks the end of Early Access and the full release of the game.SULFUR already contains a huge amount of content, including more than 60 firearms, hundreds of loot items, multiple areas, bosses, enemies, quests, cooking, weapon modification and much more. But on 28 October, we will release this: Stuff to look forward to:The complete Enchantments system, with the full c...

Steam News · Oct 1

SULFUR will be at The Triple-i Initiative on October 8th!

The Triple-i Initiative has announced its return on the 8th of October at 9am PT/6pm CEST, and we’re excited to share that Perfect Random will be revealing something there! The show is only back-to-back trailers of games from other studios like us - all in 45 minutes - with world premieres, gameplay reveals, launch dates, demo drops and more. There's no hosts, ads or sponsors – just games! It'll b...

Steam News · Sep 14

Patch Notes 0.19.10

Fixed an issue in Castle where the level generation would create paths into nothing. Fixed a rendering issue that caused some meshes to look jagged. Fixed Lucia boss music being too loud. Fixed recipe balance changes from earlier not properly taking effect (pizza and mudcake output).

Steam News · Sep 11

Patch Notes 0.19.9

Fixed level issues in Shav’Wani Fortress. Removed Quests that have Dirk or Fathers Shirt as a requirement. Corrupted Cultists red eyes are now back.

Steam News · Sep 11

Patch Notes 0.19.8

General Grid sorting now takes oil groups into account. Grid sorting has been adjusted to have the sort order make a bit more sense. Inventory preference for top/bottom placement of new items now doesn't affect Shopkeepers (will always place from top). Will take effect after each shop is refreshed. Explosive barrels will now explode faster if taking high enough explosive damage (such as from anoth...

Steam News · Sep 2

Patch Notes 0.19.7

Removed a scroll that was included by mistake.

Steam News · Sep 2

Patch Notes 0.19.6

Fixed not losing loot on death on hard mode. Fixed some explosions breaking the game.

Steam News · Sep 1

Patch Notes 0.19.5

General Added shortcuts to Dungeon and Castle from the Church. Adjusted the Amulet dialog during the onboarding. Adjusted the iframe calculation. Corpsemaker now has less delay before being able to shoot from other animations. Bugfixes Fixed infinite loading of Castle. Fixed a height misalignment on the Fortress end chunk floor. Fixed an issue with overlapping geometry in some Desert chunks. Fixed...