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Steam News · Aug 1
《Succubus Successor: Delilah's Juicy Journey》 is excited to announce an official collaboration with 《Hotel Tales》, featuring a brand-new Steam bundle!Follow the succubus successor Delilah on her adventure as she uses her seductive powers to explore unknown regions and battle enemies. Then, head to the mysterious otherworldly hotel of 《Hotel Tales》, welcome a cast of unique guests, and uncover the ...
Steam News · Jul 8
( Celebration artwork by Mop )Thank you, everyone!We are happy to announce that Succubus Successor has officially surpassed 50,000 copies sold!Having so many players join Delilah on this journey full of temptation, adventure, and growth is a huge encouragement for our team. Every bit of support, every review, and every share has helped this game reach even more players.Since the game’s release, we...
Steam News · Jul 4
Added a return-to-main-menu function. Added a tutorial hint explaining that holding the jump button allows you to jump higher. Fixed minor errors on the map. Fixed an issue where weapons would continue shaking or making sounds while the screen was paused. Fixed an issue where enemy projectiles could sometimes pass through areas and hit the player. Fixed an issue where more than one David could app...
Steam News · Jun 30
New Game+ now supports carrying over Gallery unlocks. Existing players must save once after updating for this to take effect; it works automatically for new players. Adjusted the wilderness map Adjusted canyon traps Adjusted the attack distribution of the Stage 3 Boss’s ultimate skill Reduced trap damage Reduced the collision range and duration of the Stage 3 Boss’s electric orbs Fixed the SP cost...
Steam News · Jun 29
Currently, dashing in the game is affected by stamina limitations, which may feel unintuitive or unfamiliar to some players during gameplay.To make the overall control experience smoother, we have adjusted how stamina is consumed when dashing:Reduced stamina consumption while dashing.Additional stamina will only be consumed if a collision occurs during a dash.With this adjustment, players will be ...
Steam News · Jun 29
Fixed a bug where the game could get stuck when talking to villagers. Fixed a bug where the sitting-on-chair animation could play repeatedly. Fixed the sewer floor height. Adjusted the dash invincibility Soul Sigil effect, increasing the invincibility duration. Adjusted the Elf King’s voice lines. Adjusted the village BGM volume. New Game+ now preserves acquired Soul Sigils.
Steam News · Jun 27
Added a hint for switching Soul Sigil aspects. Added dialogue with Greatdick, including a hint for the teleport function. Fixed an issue where the game could get stuck after the ending. Fixed an issue where Delilah would not return to her human form when returning to the village. Fixed the village BGM switching conditions. Fixed a crash/freeze that could occur in the settings menu when the Steam D...
Steam News · Jun 26
Reduced the damage of some monsters Lowered the difficulty and reduced the number of traps in Story Mode Adjusted the forest map to reduce some double-jump requirements The world map now dims areas outside the current region Fixed a bug where the player could not revive properly after trading kills with the Stage 1 Boss Fixed a bug where the SFW option in Settings might not work properly Fixed a b...
Steam News · Jun 26
Slightly increased the growth rate of the incitement effect Reduced Elf Wizard resistance Added a notice that the Gallery cannot be used in SFW Mode Added full achievement verification when loading a save to prevent achievements from failing to unlock due to unexpected issues Adjusted the ending credits speed Fixed an error when exiting the ending credits Fixed a bug where Demon Slayer animations ...
Steam News · Jun 25
Soul Sigils are now guaranteed after intimacy, rather than obtained by chance. Reduced the EXP cost required for Soul Sigils B-Side. Balanced the B-Side effect of Soul Sigil No. 21. Reduced cursor sensitivity on the world map. Succubus Drain performances no longer end automatically; they must now be ended manually. Fixed display errors for some lever mechanisms.