

Steam News · Mar 1
After looking into your feedback and monitoring data we have came to conclusion to revert experimental balance patch. We might see some changes returning to the game in the future once we establish direction to move forward.All experimental update changes were reverted.Fixed Dark Bargain of Diligence not increasing damage permanently.
Steam News · Jan 31
Massive experimental patch went online brought by massive effort of our community members Astrogear and k1las! Heroes, items, pets, neutrals and bosses were updated. And additionally to it Armor and Magic Armor returned to the game.Like the previous experimental patch this one will be temporary to collect your feedback and make more adjustments on the way. For now we don't have exact duration, it ...
Steam News · Jan 9
Over the last two weeks, you were able to experience Mitigation and Resistance reworked as Armor and Magic Armor. Today, those temporary balance changes were reverted as previously announced. We hope you had enough time to feel the impact of the changes, even if the adjustments were not fully polished.We are now looking for your feedback to help us decide if this is a direction we should follow. P...
Steam News · Dec 26, 2025
Hey, Chosen Ones.This time we've decided to check some changes to balance that come from the times of open beta. In this patch we are switching Resistance and Mitigation to act as Magic and Regular Armor like it was before the patch 0.9.0. There are arguments for and against those changes, therefore we decided to give it a try but not fully commit to it yet. For now they will still look like Resis...
Steam News · Oct 20, 2025
GeneralPlayers will no longer be punished for leaving matchmaking matches against Bots if they were the only human player.Player status in lobby will now be saved between game launches.Bots ImprovementsAll implemented bots now will be able to use all active abilities of their heroes.Some ridiculous usage of some abilities and items fixed (e.g., Gokong spending illusions after using ultimate right ...
Steam News · May 22, 2025
Ten years ago today, Strife entered the world—a game that, while it may not have soared to the heights of other MOBAs, reached deep into our hearts. To every soul who contributed, back then during initial development or recently as part of current community project—THANK YOU. Whether you coded late into the night, moderated fo...
Steam News · May 21, 2025
Patch 1.1.5.0 brings minor balance changes and several QoL improvements. Gameplay Items Grimoire Resistance penetration: 35% -> 45%. Shieldbreaker Resistance penetration: 40% -> 50%. Both items seem underwhelming and at the same time both should help against heroes stacking resistance. Quality of life An option to increase cur...
Steam News · Mar 26, 2025
With the 1.1.4.0 patch starting power was changed to 100. While the intention was to keep every bonuses acquired during the match the same, unfortunately item bonus to attack damage was overlooked. That resulted in severe damage reduction for attack damage heroes. With this minor balance patch the goal is to pull attack damage heroes back to their previous level. Gameplay Items Dark Bargain Passiv...
Steam News · Mar 21, 2025
Patch 1.1.4.0 brings more experimental gameplay and balance changes and minor bug fixes. Gameplay General Starting power adjustments: Starting power for all heroes reduced by 23%: 130->100. Starting damage of all NPCs (lane creeps, neutrals, bosses) reduced by 23%. Starting health for all units (heroes and NPCs) reduced by 23%...
Steam News · Feb 13, 2025
For patch 1.1.3.0 we focused on improvements for Captain's mode, bringing back Scrim matchmaking mode and fixing bugs. Gameplay Eye of Tempra: cooldown increased: 45 → 90s. Eye of Tempra is one of the best items in the game (if not the best), allowing players both to engage and disengage a fight with no counter to it. Its low ...