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Steam News · May 23, 2024
Hello all, I thought I’d make an announcement to update you about Stormrite. It would be silly to ignore the long period of silence from the team. We’re truly sorry about it, and it’s something we never wanted to do & never want to do again. Through university, work layoffs, and life, the team as a whole weren’t able to work on the project as much as we’d have liked, and progress just… stalled. Mo...
Steam News · Jul 24, 2023
Hello everyone! It's been a while since the last dev update, and we do sincerely apologise for that. Our team members all simultaneously got caught up in extremely busy periods with university & work, but we're through that busy period and back in full swing now! There have been a lot of changes since the last dev update, including UI improvements, combat changes, abilities, and a whole new enemy!...
Steam News · Mar 18, 2023
Hello all, and welcome to dev update #10! There have been a lot of gameplay changes since the last update, which we're very excited to share with you all :) Environment Spell Interaction We've been working on some cool stuff to make magic more interesting, and feel like it has more impact on the game world as you unleash your power on your enemies. The first of the implemented changes is the way s...
Steam News · Dec 11, 2022
Hello everyone! We're back with another dev update to round off the year, and there's a lot to share since the last update! As always, thank you for your continued support & patience during this process, it really motivates us to create the best possible game we can! Abilities We have started to work in some of the ideas we have had for abilities. Abilities are available for use at all times by pl...
Steam News · Aug 13, 2022
Hello everyone! This past month we've been working on some major areas of the game including archery, dialogue, and a NEW BOSS! To see a full rundown of it all, click the button below to read the full post on our site! READ THE FULL BLOG POST HERE
Steam News · Aug 29, 2021
The Stormrite Kickstarter has just 48 HOURS LEFT!! A big thanks goes out to everyone who has helped us reach our £20,000 goal by backing the project, we would not have been able to do this without you all! However, we have one more goal we'd like to reach before the end of the campaign... Currently, we have £28,493 pledged from over 400 backers, but we are only £1500 away from our next goal, anima...