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Steam News · Aug 27
Update 0.2.11 is now available. Improvements - Increased the durability of the pickaxe and axe, allowing both tools to be used longer before wearing out. Fixes - Fixed a bug affecting the telescope when using the mouse wheel. Thank you for playing and enjoying Storm Seas!
Steam News · Aug 21
Hotfix 0.2.10 is now available. Based on the requests you have shared with us, we have decided to make the following adjustments: Adjustments - Slightly increased the amount of minerals produced by mines. - Removed the limit on the number of hours you can sleep. Coming soon We are also working on new content for Storm Seas. Two new cities, several new islands to explore, and pirate-hunting mission...
Steam News · Aug 13
Hotfix 0.2.9 is now available. ## Ship visuals - Fixed a bug that could cause the visual model of ships to appear as if it were sailing sideways. - Player ships, NPC ships, and trade-route ships now maintain their heading correctly while continuing to rock naturally with the waves. ## Navigation improvements - Transitions between the helm and cannons are now smoother. - The ship can begin moving a...
Steam News · Aug 11
Version 0.2.8 is now available. Changes: - Maximum sleep duration increased to 12 hours. - Improved the helm control system and removed residual turning that could cause the ship to move incorrectly. - Fixed an issue that prevented players from talking to Olvar Drenn in Wild Coast. - Increased jump height to make it easier to leave the ship. Thank you for playing Storm Seas!
Steam News · Aug 7
Captains! Storm Seas version 0.2.7 is now available. Since launch, we have been closely following your comments and experiences. Your honest feedback is incredibly valuable to us and has helped guide the changes in this update. ## Ship handling and controls - Improved ship speed and turning response - Cannons can now be controlled directly from the helm - Sails and anchor can now be managed from t...
Steam News · Apr 17
Over the past few weeks we have kept working on several core systems in Storm Seas. Some of this work is already merged into the main development branch, and another portion remains in validation before we consider it ready for a public update. One major focus was naval combat. We advanced new projectile variants, refined cannon control, improved visuals for the ammunition UI, and added support fo...
Steam News · Mar 27
This week we kept strengthening Storm Seas' playable foundation with meaningful progress in progression, trade, and overall stability. One major focus was Chapter 1. The mission "Know a new city" is now implemented: you can choose your next destination between Wild Coast and New Fortune. That choice now affects mission flow, visible objectives, and which NPC continues the route. We also advanced "...
Steam News · Mar 25
This week we focused on stability, quality-of-life, and Steam readiness. Highlights: - Reinforced NPC ship navigation and trade routes to avoid unreachable destinations, NavMesh edge stalls, and abrupt unstuck behavior - Added autosave and adjusted mission data linked to persistence - Fixed a sleep bug where time could add hours incorrectly - Inventory now shows item description tooltips on hover ...
Steam News · Feb 26
This update brings new content, performance improvements, and a bunch of important fixes. New content: - New city: Wild Coast, with all its characters, dialogues, and new trade resources - New city: Island of Winds, with all its characters, dialogues, and new trade resources - New purchasable mine in New Fortune - Steam Achievements - New NPC delivery missions for Wild Coast and Island of Winds Im...
Steam News · Jan 29
Trade just got a major late-game upgrade: Automated Trade Routes. You can now expand beyond manual runs by building a logistics network: - Buy a port to establish your operation - Hire sailors to crew your route ships - Purchase ships dedicated to trade routes - Program each route: where the ship buys, where it sells, and how it repeats the loop With the right setup, you can automate a steady flow...