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Steam News · Aug 24
Patch 1.0.13 Notes:Lighting in the game has been revamped.Magnet no longer causes items to respawn and items no longer get stuck when the ability is fired.Bree's notes have a more readable font and font size has been increased.
Steam News · Aug 22
Patch 1.0.12 Notes:Throw power has been dramatically increased. Items can now be thrown completely across the store with a full charge.Magnet has been adjusted to improve its utility.TV Dinner and Pizza textures have been changed to make them easier to tell different items apart.The refrigerated/freezer shelves now have proper lighting so it's easy to see items placed in the shelves.
Steam News · Aug 21
Patch 1.0.11 Hotfix:Gather ability: Updated the formula for gathered items and corrected its range.Magnet ability: Items now collide naturally with shelves and the store environment during flights instead of ghosting through fixtures and triggering respawn killboxes. Settled items no longer collide with the player. It's range has been appropriately adjusted.Match ability: Fixed a regression where ...
Steam News · Aug 20
Employee Ability System Has Been Overhauled!This update introduces a brand-new ability, reworked targeting mechanics, balance passes, and improved UI readability.New Ability: Gather!Shockwave has been retired. In its place, Gather is now available. This ability instantly collects nearby items match what's in your hand straight into your inventory.Magnet Rework:Magnet now launches items directly to...
Steam News · Aug 20
Patch v1.0.10 Notes:Text now shows what a hovered item is.Visibility of other text elements has been improved.Fixed a bug where when pressing throw while holding nothing, the throwing bar still charges.
Steam News · Aug 18
Patch v1.0.9 Notes:Note Viewer: A dedicated note viewer is now available in the pause menu (under "NOTES"). You can now re-read any collected notes and easily track your total collection progress!Match Ability Polish: Improved matching logic, highlighting closer items first, complimenting a previous small patch that prevents highlights now remove when picking up an item or placing on a shelf.Highl...
Steam News · Aug 15
Graphics UpdateThis update improve the overall look of Storehand across all graphical settings.Updated PresetsAll graphical setting presets are now adjusted to give a comfortable experience at all levels. In particular low and medium settings now look significantly better.Performance on Lower SettingsVisual clarity has been improved and lighting is adjusted to not look washed out like before.This ...
Steam News · Aug 14
Today's update brings a bunch of fixes and improvements that make Storehand feel much closer to the version I originally intended at launch.Steam Achievements are now fully integrated and workingAll achievements are active and ready to unlock as you progress through the game.Improved comfort and visibilityAdjusted the FOV for a smoother, more comfortable viewMotion blur disabledImproved placement ...
Steam News · Aug 13
Hello everyone,Thank you all for the feedback and support since launch! We've been listening closely and working through the night to address several key issues, improve core game feel, and get a much smoother build into your hands.This update focuses on polishing inventory controls, fixing pickup behavior, and overall stability. What's New & Fixed:Revamped Pickup & Inventory Flow:Newly picked up ...
Steam News · Aug 12
Hello everyone!The doors are officially open, metaphorically. You have to keep them closed until you're done. But the shelves are ready to be restocked, and Storehand is officially available right now!It's been an incredible journey bringing this game together, and I'm beyond excited for all of you to finally get your hands on it. I'm hoping some of the changes to the genre is enjoyable for all of...