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Steam News · Jul 13
we finally re-enabled the Steam Auto-Cloud features. Obviously we tested it but we are still not sure what caused the save problem in the first place. PLEASE always backup your saves (You can find them here "C: Users*YOURUSERNAME* AppData Local Stonemachia Saved SaveGames) and write to us if you encounter any errors! IF YOU USED EXTERNAL SAVES IN THE PAST PLEASE DO NOT MODIFY THE FILE CALLED...
Steam News · Jun 25
The first Stonemachia Major Update is ready to be downloaded with a double surprise and… a contest?Added the possibility to refight bosses inside the ArmariumAdded a photo modeRestructured the intro section in Heaven to enhance visual claritySlightly improved the visibility and control of the playable characterNow you can hide the HUDRestored Steam Cloud Save featuresAdded an Automatic Save Backup...
Steam News · Jun 19
GUYS WE MADE IT! THANK YOU SO MUCH!!! So, first thing: to thank everyone, as i promised on Twitch, I want to make the Steam event not an event—now you can collect your plushie FOREVER!!!Second thing... I released the OST on Steam! But If you watch closely, there's a surprise... This morning I added 9 new tracks never released on Spotify or any other platform, including a LOT of discarded music tha...
Steam News · Jun 16
We got the chance to launch a petition to create the official plushie of the Stonemachia main character thanks to Makeship!So to celebrate (and promote) this incredible opportunity, we introduced a very special treasure hunt inside the Scarlet Stronghold. Find and collect all 8 Zefiro plushies scattered throughout the map to earn a very soft reward!BUT YOU GOTTA HURRY! You have to find them all be...
Steam News · Jun 9
Sometimes gamedev means moving a wall by 3 cm and completely breaking an entire boss fight...that's life Also, the issue with uncompletable cards was only partially fixed before, but it should be fully working now (let me know, and thank you all so much for your patience!)
Steam News · Jun 8
Second week, THIRD Stonemachia update aimed at improving Stonemachia’s general stability and fixing some issues caused by the implementation of fast travel! Fixes and new implementations: * Fixed an issue that prevented correct progression in the collectibles achievement. * Fixed an issue that prevented you from using the ALT key for remapping. * Fixed an error where all Velox Iter (fast travel) l...
Steam News · Jun 3
It's been already a week since our launch and we’re still working on fixing many of the problems you have reported in this period, at the same time we’re adding new features that many of you have asked us for! Fixes and important additions: - Added fast travel between checkpoints. Based on the point in the game you’ve reached, all mandatory checkpoints will be unlocked according to the last checkp...
Steam News · May 28
Hello everyone!We're still astounded by the love you've shown for Stonemachia! With this update, we want to let you know that we're still working hard to fix all the issues and make the game even better! Here are all the details: * Now it's possible to change the camera FOV.* Fixed general stuck bugs in various levels.* Fixed Mouse X/Y Sensitivity Error (it was not possible to change the sensitivi...
Steam News · Feb 27
Complete Overhaul of the HUDCollectibles! (Cards, Vinyls and Chess Pieces Skins)Many new soundsNew Chess Pieces animations!Bug fixing and combat feedback improvement
Steam News · Jan 13
So we decided to celebrate the event by sharing with you some of the latest additions we've made to the final game, including them in the demo! Here are the main new features:- new and improved lock-on system!- the 3D model of the Pawn has been refined to be even more detailed.- Derasin's boss fight has been made even more dynamic with a new moveset.- improved pacing during Heaven's sequence. Othe...