

Steam News · 1d
First of all, I've done changes to the pricing for following regions:- Poland- United KingdomThe pricing has been adjusted to fit local markets a bit more. If you've already purchased the game, and you live in either country, feel free to ask Steam Support for a partial refund of the changed price. Changelog for Patch 0.9.955:- Smashing Spear Guards no longer makes them stay airborne- Fixed a lot ...
Steam News · 5d
The Management must be toying with me, what do you mean 12,000???That's more intruders than Biotec can fit! (smh)And there are only 3 days left until launch! (help)I have big plans for the game, some things might even arrive before November! (won't say what it is exactly yet)If you wanna get notified about the game's release, or just ask if my sanity is still intact (it's not), join my discord ser...
Steam News · Sep 25
I just received info from the Management, they said that Stickility has surpassed 5,000 wishlists on Steam!That's insane, so many people, so many potential intruders in the corridors of Biotec.I'm working my butt off to deliver as good a game as I possibly can, I swear.If you wanna get notified about the game's release, or just talk to me and ask if my sanity is still intact, join my discord serve...
Steam News · Sep 9
Sharpen your axes and tighten your belts, the time is approaching to dive into Biotec!5 years... It surely went by a flash...Like a FLASH GAME (haha pls laugh)Ekhem...The wait is almost over! I am thrilled to announce that Stickility will officially launch on October 5th 2026. Just a month away from now! To celebrate this occasion, we (me and my brother) have put together a brand-new Release Date ...
Steam News · Jun 11
Stickility Demo has just received an update, after a year of silence!As I'm getting closer and closer to releasing the game, a new, fresh demo that represents the current state of the game better had to be done. Compared to the already year old previous demo, this one has a ton of QoL features, better performance, smoother movement, refreshed enemies, improved sound design and animations, and bett...