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Steam News · 18h
Additions Founding a colony now starts a 48 hour cooldown for that economy. Logistics shortens it, and your first colony of each economy has none. The founding cost no longer goes up with your Population and Productivity skills. It now grows with each colony you own of that economy. Each economy card in Colonization shows the cost and cooldown of your next colony. Bugfixes Fixed the catalyst marke...
Steam News · 21h
Additions Market listings now keep using their inventory or catalyst slot until they sell, are withdrawn or expire. Listings now expire after 14 days and return to the seller. Everything already listed gets its 14 days starting today. My listings can now withdraw everything at once, or only listings older than 3, 7 or 10 days. Added a seller view: check everything a player has for sale from their ...
Steam News · 3d
Bugfixes Fixed not being able to found a colony on a system claimed by a squadron. The only reservation left is the discoverer's 48 hours on a new private system. Fixed the system panel showing an empty "Claimed by" after traveling to a claimed system. Fixed the Atlas leaving most starter systems out of the list: they now always show first, whatever the filters. Fixed a full colony showing its pop...
Steam News · 4d
Bugfixes: * Hotfix for last minor patch 1.3.1.
Steam News · 5d
Additions Private systems are now reserved for their discoverer for 48 hours: during that time only the discoverer can found a colony there. Public systems are never reserved, and the Found colony button shows who holds the reservation and until when. Your own private systems now show a lock on the Galaxy Map and in the system popup, so you can tell them apart from public ones. Added "Add queue li...
Steam News · Oct 17
Additions Added Colonization, see below. Halloween is here: the game is dressed up for the season, a free Halloween card background with its own bats is waiting in the Premium Store, and the Halloween chat icons are available too. Added a Merge chain tab to the catalyst workbench: it merges every rarity of a stat from normal up to epic in one click, feeding what each rarity makes into the next. Th...
Steam News · Oct 13
Colonization arrives this weekend. You will found colonies on habitable systems across the galaxy, grow them, and reinvest what they produce into permanent skills for your whole account. You play it on your own: no squadron needed and no PvP. Here is how it will work. Found your first colonies Every habitable system on the Galaxy Map will show an economy (the one material it produces) and an effic...
Steam News · Oct 9
Additions Added push notifications: in Profile > Notifications you can pick which alerts you get, the same ones as on Discord. On phones and browsers they arrive even with the game closed, and in the Steam client they show while the game is open. Added two new optional alerts, for anomaly drops and companion egg drops, on Discord and push. Both start turned off. The player journal now has a Voyage...
Steam News · Oct 5
Additions Added a /discoveries endpoint to the public API that lists a player's discovered systems, Voyager discoveries included. Bugfixes Fixed Player Damage and Player Health not refreshing on screen after equipping a different weapon or shield. This was only visual: the new stats always applied right away. Fixed Atlas bookmarks not sorting correctly by distance. Fixed the Battlefield gear upgra...
Steam News · Oct 2
Additions Companions are here: collectible creatures that hatch from eggs, level up and boost your activities. Full details below. The social hub can now show each player's companions instead of their ship, and you can like other players' ships and companion showcases: three likes a week, one per player. Clicking the heart again takes the like back. Two new weekly rankings for the most liked ships...
Steam News · Sep 26
Additions You can now leave the PvP Arena. While you are out nobody can attack you, you cannot attack anyone and you are left off the ELO ranking. Once you rejoin, you have to wait 7 days before you can leave again. New Privacy tab in your profile, where you can stop receiving wires and Premium gifts from other players. Anyone who tries to send you one is told you do not accept them. You can now c...
Steam News · Sep 22
Additions Battling and gathering now tick every 12 seconds instead of every 60. Each action pays a fifth of what it used to, so what you earn per hour is exactly the same, the game just stops making you wait. The squadron board can be turned off. The X next to the message of the day clears it, and the history keeps every message. Anomalies now show up in your drop log. Bugfixes Fixed the main chat...
Steam News · Sep 17
Additions The Game API tab in your profile now shows your API key, a link to the API documentation and how much of today's request budget you have left. Bugfixes Fixed the public or private choice on expedition rewards being reset while you were picking. Fixed the module upgrade descriptions in your base always showing in English regardless of the language you play in. Fixed the Stellarium miner s...
Steam News · Sep 15
Squadron board hotfix from last patch
Steam News · Sep 12
SOS signals now run on fuel donations Getting stranded no longer depends on someone flying out to rescue you. Sending an SOS signal is now free. It stays open for one hour and is announced in the Help channel. Any player with fuel to spare can donate 10 fuel to an open signal from the SOS list, once per signal. Donating never leaves you stranded yourself. Everything donated reaches the stranded pl...
Steam News · Sep 11
Your own base, anywhere in the galaxy Travel to any body outside the starter systems and lay the foundations for 5,000 each of Ingots, Refined crystals, High end crystals, Propulsors and Nanoconductors. The body type you pick grants a permanent 10% XP bonus to one activity for as long as the base stays there: Battling, Gathering, Crafting or Exploring. And you never have to go back for it. Modules...
Steam News · Sep 10
Additions Discord now shows that you are playing Stellar Odyssey while the Steam client is open, with a session timer and links to the store page and the browser version.
Steam News · Sep 8
Additions Four new squadron banners are on sale at the battlefield vendor: rabbit, horse, raven and pirate. New notifications and squadron messages now read in your own language. The ones already in your bell stay in English. Bugfixes Fixed a bug with the galaxy map cursor jumping back to the system you came from minutes after a jump. Fixed a bug with the engine cooldown timer being shorter than t...
Steam News · Sep 4
Your squadron now has a Discord bot There is a new Discord bot you can invite into your own server, separate from the one in the official server. It brings 18 commands covering your squadron, the market, timers and the leaderboards, and it answers about your own squadron even before anyone configures it. Bind a channel with /setup and squadron answers there become public for your members. Subscrib...
Steam News · Sep 2
Additions On lasers and probes the Exploring catalyst profile now covers Voyager expeditions too, so one set of cosmic dust catalysts counts for both. The tab reads "Exploring & Voyager", and catalysts already installed in the old Voyager profile will be merged into Exploring after the patch hits. The logs page has a new Activity tab with your whole log history, a free text search over the message...