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Steam News · Oct 2
Gas Giant Illuminated by two stars, with independent lighting and shadows from each star.Heyo! It's a bit of a small update this month, which doesn't mean that very little has happened. It's purely that over half of Septembers content (orbits!) is still being finished, so I have little in the way of images or videos to show. ( Dan spoke about this in the stream below, and there will also be a stre...
Steam News · Sep 4
I said at the end of last month's update that by the end of the month, we should be back to normal. I was wrong! Although, Dan is very happily creating again! :D Dan found that while he was putting the galaxy back together, it would be easier to get the volumetric areas designed before locking in the finished build. If you've seen the videos already, you know how awesome the first iterations of st...
Steam News · Aug 6
Hello! It may seem like the fixing of the corrupted file is taking forever but we've now actually managed to shoot ahead almost four patches! So time-wise, this has been beneficial. Everything is almost finalised, Dan just needs to put it all back together, get back to the normal dev build cadence, and then we can get the rest of the patch finished up to go out to the demo ( we're soooooo late wit...
Steam News · Jul 5
Hey all!It's been a very difficult month. We had some major corrupted files within Unreal engine, which were found when creating the new re-fueling systems. If we'd have needed, we could have rolled back to last months update but luckily, that's not been needed at all. The corrupted files (Game State) have been found and deleted. The issue right now is that Dan needs to recreate them, and he's doi...
Steam News · Jun 2
June already ːsteamfacepalmːTime flies when you're having fun!Internal Development Build 0.227.0.20 New / ChangesYou can now refuel the ship from the bridge! We don't have volumetric gas giants yet, so for now, you simply need to be within 1.25-1.75 of a gas giant's radius to be in effective fuel scooping range. Ice giants are the best fuel sources, with effectiveness falling off on classes I thro...
Steam News · May 6
Hello All!As Captain, you can queue up commands through the holo-display and send them directly to the helm. Sit back and watch your crew explore the galaxy on your orders, step away to your ready room while they scan systems and collect data, or even head to the lounge for a break - all while enjoying the stunning view of the stars through the windows. Your ship, your command. Enjoy!You can also ...
Steam News · Apr 11
Sorry all, busy life has me behind on updates this month! We have one update for last month because we overhauled the NPC command menu systems. It is now much smoother to give orders to your crew on the bridge, and we now have the system to add much more detailed orders and emotes. We also have a new chat box system, which is much easier to use than the old one. For anyone who missed it, our demo ...
Steam News · Mar 5
Hello all! Apologies for the lack of internal development updates here; I've been told that some of you would like them back. So I'll do a summary of the previous 6 months, and then I will do monthly updates from now on :)First up is the awesome news from today: we are now available to play on GeForce Now! (
Steam News · Jul 18, 2025
Tech Demo 3Pre-Alpha Build 0.225.0.117Video about this patch is available on YouTubeBack in November 2023, we released Tech Demo 2 (0.224.0.29) during one of Steam’s Next Fests, and it also served as a proof of concept for our then-upcoming Kickstarter campaign. We knew we wanted to completely change the ship design for the follow-up patch cycle (0.225.0.0), along with significantly improving the ...
Steam News · Jun 27, 2025
We've added NPCs to the bridge! Currently, only the Helm and Science Sensors are functional, as other consoles remain inactive.Players can take the Captain's role, use the holo-display to select targets, direct the Science Officer to perform scans or adjust the holo-display, and instruct the Helmsperson to navigate the ship.This update also allows Science Officer players to stay at their station, ...