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Steam News · Mar 29
Spire of Ash v1.1.8 (Build 98) This update fixes a boss rush stability issue, adds quality-of-life for salvaging and pack opening, and brings full Chinese localization to items, currency tooltips, and inventory search. Boss Rush Stability Fix Fixed a race condition where Auto-Run boss rush could declare victory after boss 2 instead of continuing to boss 3 (~50% chance to trigger). Boss rush progre...
Steam News · Mar 28
Spire of Ash v1.1.7 (Build 97) This update focuses on giving Auto-Run more control, correcting two combat balance issues, improving dungeon atmosphere, and polishing search, crafting, and performance across the board. Auto-Run Queue Upgrades Filter queued keys by key type and rarity so you can target exactly the runs you want. Sort keys by level for easier queue planning. Drag-to-reposition keys d...
Steam News · Mar 28
To every single person who has purchased, played, and believed in Spire of Ash — thank you. From the bottom of my heart. When I started this project, it was a small personal experiment. I've been a web developer for eight years, and JavaScript is the only language I've ever really worked with. So the entire game you're playing right now — every system, every battle, every screen — is built in Java...
Steam News · Mar 27
Spire of Ash v1.1.6 (Build 96) This update continues the push to make repeated dungeon runs smoother, build planning clearer, loot evaluation faster, and long-session stability more dependable. Auto-Run Queue and Key Management Queue multiple keys and run them back-to-back from a single setup screen. Reorder, remove, or clear queued keys before you start. The Auto-Run key browser now supports sear...
Steam News · Mar 27
Spire of Ash v1.1.6 (Build 95) This update is focused on making repeated dungeon runs smoother, build planning clearer, loot evaluation faster, and runtime stability more reliable. Auto-Run Queue Queue multiple keys and run them back-to-back from a single setup screen. Reorder, remove, or clear queued keys before you start. A new in-run Auto-Run HUD lets you pause, resume, or stop the sequence at ...
Steam News · Mar 26
PATCH NOTES Version 1.1.4 (Build 93) | March 25, 2026 HIGHLIGHTS Solo Self-Found Mode - Start SSF runs where trading is disabled and leaderboards are separate — prove your skill with only what you find New Soundtrack - 7 brand-new ambient tracks replace the old default music with a dynamic shuffled playlist and seamless crossfades Aether Deck Overhaul - Hide cards you don't want to see, view tag c...
Steam News · Mar 25
Cloud Saves, Ruthless Leaderboards, and Simplified Chinese Support v1.1.3 (Build 92) This major update brings cloud saves and account recovery into the live game flow, fully separates the Ruthless and Ruthless Hardcore leaderboard experience, greatly expands Simplified Chinese support, and delivers a broad round of clarity, UI, and combat presentation improvements across the rest of the game. High...
Steam News · Mar 23
# Development Update — Hero Rework, Visual Effects Expansion, Combat Balance Repass _Date: 2026-03-23_ ## TL;DR - All **36 heroes reworked** with unique mechanics and hero-specific status effects — no two heroes play the same way anymore. - **Skill visuals massively expanded**: 3 new visual archetypes + 26 new effect types; all 144 hero skill effects modernized. - **Major combat balance pass**: en...