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Steam News · Aug 29
This update mostly focuses on optimizations and improving the usability of bonuses.GeneralReworked how bonuses are placed - the grid generation now attempts to place bonuses in range of runes that synergize with them (for example, if you have a +1 Storm bonus, it will try to place it near a rune with Storm), as well as spread them around the grid more evenly. This should make it much easier to use...
Steam News · Aug 14
Hello, just a small update with some bug fixes and a little QOL. For windows users: The game's exe has been renamed from SPELL_CAST to SPELLCAST. Try verifying your game files if you have any issues launching the game, and if you had any shortcuts you may need to update them. (This was done to standardize my build process for all 3 OSes, so it will be much easier for me to make updates in the futu...
Steam News · Jul 31
Hello, this update wraps up some missing features and marks the official release of SPELLCAST! This means for the time being I will only be focusing on bug fixes/balance adjustments, but feel free to give feedback or suggestions and I'll see what I can do in the future. I hope you enjoy the game!GeneralSPELLCAST is now available on Mac and natively on Linux!30 achievements have been added. You can...
Steam News · Apr 24
Summary This update ended up being way bigger than expected, but I'm very excited about it! I had a few goals in mind throughout these changes:Make enemy mechanics more interactive, make the actual wordplay on the board more impactful, and balance the power levels of enemies across biomes.Make bonuses feel better overall - the extra slot and free Swap should make it easier to line up bonuses with ...
Steam News · Mar 17
Note: The base volume of the game has been increased, so be ready to turn it down if needed!GeneralThe Battle Log now stays open or closed between battles, so you don't have to keep opening it again.Fixed an issue where Truth would cause non-attack damage to deal true damage.PrestigeThe Prestige system has been removed for now. It's not really engaging or well-balanced in its current form and remo...
Steam News · Feb 19
GeneralThe Spellcaster and enemies now have animations for most attacks.Inferno now deals damage at the same time as Burn instead of two separate instances.Chroma can now be swapped with other bonuses.RunesFixed the "Your Turn" description for Shock γ.Power gained from Thirst reduced to half of the damage taken.Thirst β now deals 8 damage instead of 5.Upcharge β now gives 7 Gold instead of 3.Bount...
Steam News · Dec 23, 2025
GeneralLots of backend updates to libraries. Due to this, some existing runs may be incompatible with the new version.Some visual updates to environments, effects, and floating text, with more to come!When viewing upgrades for a rune, the upgrade descriptions are summarized to just the "delta" of what is being changed. You can toggle between showing the summaries or the full descriptions.The deckb...
Steam News · Nov 22, 2025
GeneralBattles now have a Battle Log which details what happened in the battle such as damage taken, buffs gained or lost, etc. There may be some incorrect messages due to complex interactions, so please report any issues that you find! Also, any feedback on anything you feel is missing or excessive - the end goal is for the log to provide enough detail without being a huge chore to sift through.F...
Steam News · Nov 9, 2025
GeneralAdjusted drop rates so gold items drop less often.Enemy stagger scales more slowly with enemy level.Prestige and Danger LevelsThe previous scoring system has been removed, and the Prestige and Danger Level systems have been added:After completing a scenario or campaign, you will unlock the ability to replay it at a higher Danger LevelEach Danger Level increases the difficulty in some way:Sc...
Steam News · Sep 9, 2025
This update focuses on some bug fixes and significantly lowering the overall difficulty. If you liked the previous difficulty, don't worry - it will return when the Ranking system is added!General Changes- The Discard Pile is now shuffled back into the Letter Box whenever the Letter Box runs out of either vowels or consonants, instead of waiting until the Letter Box is completely empty. This shoul...