Steam News · Aug 28
Hello everyone, here's a quick update on where we stand.We're sorry that we've been busy fixing issues and working on new content lately, so there won't be a new content update for you in the immediate future. However, we'd like to share our plans moving forward.Our R&D Plan from August to November – Core Gameplay Overhaul & Experience UpgradesOver the next few months, we plan to focus on the core...
Steam News · Aug 18
Hello everyone, here are the fixes included in this update:Fixed an issue where the first main story quest in Chapter 3 could not be triggered.Fixed an issue with overlapping models in the status bar.Fixed an issue where the shop page could not be switched due to the mouse losing focus.
Steam News · Aug 11
Hello everyone, in this update we've fixed the following issues:Fixed an issue where Chapter 2 main story progression would not trigger due to save file problems.Fixed a blocking issue with side quests in Chapter 3.Thank you for your support and feedback. If you encounter any issues, please feel free to reach out to us. Thanks again.Ignicorvus Studios August 11, 2026
Steam News · Aug 5
Hello everyone, in this update we've fixed the following issues:Fixed an issue where some players were unable to progress the Chapter 2 main story.Fixed an inconsistency between the special effects and descriptions of the "Qi-Drain Bow" and "Holy Light Crown."Fixed UI display issues in certain main story segments in Black Tide Harbor and the Huihui region.Fixed an issue where Kaiwen would abnormal...
Steam News · Jul 27
Hello everyone!Sorry for the wait—it's been a while since our last update. Over this period, we've been steadily pushing forward with game content development, and have made comprehensive improvements to combat, exploration, cutscene direction, interface controls, and overall performance.Currently, the main story content for the first three chapters of SPARK IGNITES is complete. Based on our inter...
Steam News · Jul 24
Hello everyone, here's a quick update on where we stand.The new content update is almost here. We've been going full throttle lately—coffee and Red Bull on tap: testing during the day, fixing at night, testing again, finding new issues, and fixing some more. Right now, the latest version is in its final round of testing and wrap-up. The team has been putting in extra hours to go over every detail—...
Steam News · Jul 10
The new major content update has completed development and is now fully in the testing and optimization phase. We'll bring you the new story content as soon as possible.
Steam News · Jul 3
The new main story content has completed development and testing, and is now in the fine-tuning and polish phase. We expect to release it to players within this month.At the same time, part of the team has already started work on the next story content. For the subsequent main story update, we hope to prepare several chapters at once and deliver them all in a single release.In addition to working ...
Steam News · Jun 26
We were supposed to have an update log this week, but we've been focusing on content development and gameplay balancing. We don't want to mislead anyone or release something that isn't ready and polished, so we're just being upfront with you.Based on the feedback we received on the prologue, we've reworked parts of it, including scenes, quest lines, and combat. The reworked content has completed d...
Steam News · Jun 18
Hello everyone,Tomorrow is the Dragon Boat Festival, so we'd like to wish you all a happy holiday in advance!Here's a quick update on where we stand:Over the past two weeks, in addition to continuing our optimization efforts, we've been hard at work on the main story content that many of you have been asking about. Development on Chapter 3's main story is now nearing completion. After some further...