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Steam News · Jul 19
Addedadded tooltip icon for effects that apply a random conditionbattle messages now can be fast-skipped by clickingTopping lines in tooltips now describe the payment condition in text form in addition to the iconChangedadded Damage Buffer to Helix Beam Topping bonusremoved Damage Buffer from Terror Twisternerfed Portable Scorpion from 2 poison stacks to 1improved some tooltip icons and sizingimpr...
Steam News · Jul 18
Addedadded icon for random conditionChangedAdded Damage Buffer to Helix Beam Topping bonusremoved Damage Buffer from Terror TwisterFixed(Controller) fixed Sticker Album crashing on openfixed random loot rarity calc returning no itemyou can access the beta-branch with the code "soulplay7777"
Steam News · Jul 17
Addedadded option to click-to-skip battle messagesAdded Toppings text descriptors to tooltipChangednerfed Portable Scorpion from 2 poison stacks to 1improved some tooltip icons and sizingimproved open dyslexic spacing a littleFixedfixed potential crash in intelligence dice spendpotentially fixed some crashing casesfixed tooltip displaying multi attacks and malifixed Protective not triggeringfixed ...
Steam News · Jul 16
Addedadded Animancer intro animation at battle startadded tooltips to Trick Tinker screenadded back button to badge screenFixedfixed tooltips stuck when leaving screenfixed some boni from stickers not resettingfixed Zehilsila boss badge not trackingfixes sticker features increasing trick costfixed sprite variation not persistent after loadfixed OpenDyslexic font setting not changing fontsfixed Jel...
Steam News · Jul 15
Fixedfixed game crash after defeating a bossfixed map softlock after Tinker tutorialfixed steam leaderboard overriding highest scoresfixed trampoline nodes not selectablefixed starter cards covering customization screenfixed Twitch borrow screen stuck when empty
Steam News · Jul 14
Addedadded marbles UI to upgrade screenadded tutorial for dice expChangedtweaked camera follow behavior on mapimproved leaderboard lines readabilitysmall improvement for no-button-holding modeadded blur background to sticker album screenchanged dialogue font to something easier to readRemovedaxed obsolete upgrades (fusion charges, starter level)Fixedfixed exp bar in inventory screenfixed Gambit tu...
Steam News · Jul 13
Hi, wonderful humans! Proud to announce that Soulblaze is part of the Nonbinary Coded Games event which lasts from Jul 13th to 20th. The game is 25% off during that time!But that's not all because the game is also receiving the newest update, adding a Nuzlocke mode, as well as the release of a supporter DLC that features alternative art for some starters.Nuzlocke-ModeThe new mode, which is obvious...
Steam News · Jul 8
I've added experimental Steam leaderboard support. At the end of the run, it should show your place in the list (which will be mostly empty at this point)I've also added Stop Sign rooms. Rooms with these stop signs will force you to enter them before continuing. This ensures that you have enough opportunities to encounter and catch Animons and not run past all the nodes because of bad dice luck!Ad...
Steam News · Jul 3
Hey, wonderful humans! It's time for another devlog.After I've been swamped with fixing bugs in the first weeks, we're slowly entering a territory I'm feeling more at ease and I can slowly focus on more content. There have been some quite annoying game breakers, with the biggest headache being the enemy intelligence constantly getting stuck either in a loop or extreme executive dysfuncion (Bud, I ...
Steam News · Jul 3
That's right, I've finally added the Nuzlocke Mode! For those that don't know, it's a voluntary hard-mode for Pokémon, handled by the players themselves, where you're only allowed to capture the first Pokémon you encounter per region and have to release one when it faints. You can toggle the mode on the starter selection screen. The mode is very fresh so please help me test it! Added added option ...