

Steam News · Jan 5, 2021
Hi everyone! I wanted to wish you all the best in 2021, a peaceful and less eventful year, good health, and less COVID-19 or similar bugs. I wanted to set an example so I've fixed a couple of recently reported bugs - hence the patch. 1. Cell phone doesn't ring on the way to Ctibor's Oak prematurely. 2. If you decide not to go after Lea in Chapter 5 (after emerging from the bunker), you could witne...
Steam News · Nov 29, 2020
Dear players, thank you for sending me your saved games. I was able to replicate some of the elusive issues and they are fixed now in v 1.7.7s fixed potential show stopper in Chapter 11 where trap beneath the wall wouldn't disappear after load. fixed Guitarist and Folklorist achievements which didn't pop on some machines adjusted karmic levels for final 4 endings fixed final dialogues for players ...
Steam News · Nov 2, 2020
Hi everyone, just a super-quick fix. I got an echo, that if you have a very fast machine and don't clamp FPS, you'd get instakilled by a black ground trap (the one with the limbs). This can be a showstopper for the 10th chapter sequence, where you can't avoid at least one hit. I fixed that with this new version. Since I don't have a fast computer myself, I hope some of you can confirm that you no ...
Steam News · Oct 24, 2020
Hi everyone, I published a big update yesterday and I want to thank you for such nice words about it. One of the questions let me think, though. If there are chapter saves, will collectibles persist? I thought about that and found out it's actually a great suggestion! I woke up early today to implement profile-wide collectibles. After a day filled with coding and testing, I think it's a good answe...
Steam News · Oct 23, 2020
Dear friends, After over one month of intense work, I am bringing you all a significant update to "Someday You'll Return". It's an update I wanted to do since we've launched the game back in May but couldn't do it for more than one reason. Let's roll back to May. After an extreme time with no sleep and Covid-19 amplified crunch, we've managed to launch the game, and what followed, as you all know,...
Steam News · Jun 26, 2020
Dear community, we've been hard at work this June 2020 to do a lot of things. You already know about trading cards, but it was just a small teaser for much more important changes. I marked this update as important because it brings some really cool stuff in the game. Story of Lojza Lojza, that elusive guy, from whom you got an SMS at the beginning of the game? Many of you asked us about him and we...
Steam News · Jun 17, 2020
Hi Everyone, Since the launch, we've received countless emails asking for Trading Cards in Someday You'll Return. Last time we made these was for our other games J.U.L.I.A.: Among the Stars or Vampires: Guide them to Safety? However, things actually changed and the process got a bit more difficult with a more strict approval - what worked back then was refused now. Yesterday we've finally went thr...
Steam News · Jun 2, 2020
Hello everyone, I promised you a little update 1.2.1 and somehow … it turns out to be not so small after all. Without much ado, here is what happened: •Fixed Castle Gate serialization •Fixed light profile when loaded start of the 4th chapter (this issue might have looked like broken graphics) • Added FPS cap selection in Advanced Visual menu • Resolution picker takes into account supported video c...
Steam News · May 17, 2020
Dear community, patch 1.2 is finally here and we are bringing you the promised new features. I just want to talk a bit about motivation for that. Over the last days, we’ve received so much positive feedback from many of you. We would like to thank you so much for your kind words! You can’t understand how much did this help to our tiny three-man team. There is however one feature that wasn’t accept...
Steam News · May 12, 2020
I can't remember the last time a game forced me to inhabit someone I loathe quite as much as Someday You'll Return's insufferable protagonist, Daniel. I hate his smug, condescending voice and his icy contempt for others. I hate his agitated sighs and engorged ego, and how he prissily sweeps up the discarded sweet wrappers he finds littering the forest. As they're the only parts of his body I see w...