

Steam News · 20h
Just another quick patch. Bugs fixed: JAIL: Number '5' on the wall in the breaker hallway now has appropriate collision ALLEYCAT: When in the towers, Lune will no longer remind the player of the relevant room code if they haven't come across it naturally yet When investigating solo, having the magnifying glass on while walking up to the pawprints now properly initiates the cutscene PRAIRIE: A char...
Steam News · 1d
Sorry for the small hiccup in updating! I'm not quite used to this yet...! Anyways, I made a small patch to fix some bugs that players have experienced. Slight spoilers ahead. Bugs Fixed: JAIL: Rearranged chest, as well as attic 2 entry/leave point When Callisto has been caught exactly once, Snail’s dialogue will reflect this in a cutscene ALLEYCAT: The rival’s trash box now stands out more 3-8-J ...