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Steam News · 2d
Added an alternative color for locks on locked spaces that is visually less distracting Possibly introduced new bugs that I don't know about yet
Steam News · 6d
You can now hold the lock button and drag it over tiles to lock or unlock multiple tiles quicker Maybe introduced new bugs that I don't know about yet ___ Plans for the future: Add an option for alternative colors for locks on locked tilesRebindable mouse buttonsMaybe controller support (mainly because of Steam Deck)
Steam News · Sep 1
The game has achievements nowMost achievements are progression basedThey should unlock upon entering the overworld based on your current progressThere is one hidden achievement that's a bit silly and not related to progress in the gameMaybe introduced new bugs but I really hope I didn't
Steam News · Aug 29
Locked tiles and hint tiles are now marked with a lock symbol in the cornerNew option to hide the lock symbols on locked tilesChanged clues for puzzle L08 such that it (hopefully) has a unique solution nowSome minor fixesLikely introduced new bugs that I don't know about yet
Steam News · Aug 27
You can now unlock all tiles and restart the puzzle by holding the reset button for 1.5 seconds Fixed an issue with hints on Puzzle G11Fixed a rare issue with the undo functionUpdated credits Probably introduced new bugs that I don't know about yet ___ Plans for the near future:Add visual identifier for locked tilesAchievements (I hear you, but please give me some time to learn Steam API)