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Steam News · Jun 23
After 100,000 copies sold we want to extend a huge thank you to all our players! Thanks for all the feedback, suggestions, bug reports, and kind words about the game.We are hard at work summoning more content, so stay tuned!
Steam News · Jun 16
PATCH NOTESFixes:Fixed unit recruitment cost cap for GargImplemented better Chilled/Frozen stack management to prevent crashesUpdated Corpuscle Urn graphicsVarious minor bug fixes in unit scripts How you can help The experimental branch gets access to new builds before the main branch. Switch to the experimental branch to test new builds before they are released to everyone else. Please report any...
Steam News · Jun 7
These patch notes are for the experimental branch. We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement.PATCH NOTESFixes:Fixed unit recruitment cost cap for GargImplemented better Chilled/Frozen stack management to prevent cras...
Steam News · May 23
It is time to feast upon the blood of your enemies! Welcome the Margrave to your roster - a blood sucking killer that heals on hit, and can even perform unholy blood transfusions...Find new items in the dungeon to become the ultimate leeching lich! The Dark Pact and Bloody Fangs will enable all your units to heal through their attacks, while Bat will improve healing from all sources. Platelets wil...
Steam News · May 11
PATCH NOTESFixes:Adjusted spawn rate of Treasure Vault when that is the last remaining achievementFixed bug that causes new unlock display to disappear too quicklyFixed Nemesis spawning in Explorer Mode How you can help The experimental branch gets access to new builds before the main branch. Switch to the experimental branch to test new builds before they are released to everyone else. Please rep...
Steam News · May 4
PATCH NOTESBalancing:Buffed Hand Wraps and capped item numberFixes:Fixed run end soft lockFixed issue preventing Thorns and Riposte from workingFixed issue with re-animated enemies freezing when the Rally button is heldChanged logic for caps on negative health (previously the stat set a limit of 0, now it is capped at a minimum of 1 health per unit)Updated player highlight to be rendered on top of...
Steam News · May 4
These patch notes are for the experimental branch. We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement.PATCH NOTESFixes:Fixed issue preventing Thorns and Riposte from workingFixed issue with re-animated enemies freezing when t...
Steam News · May 2
These patch notes are for the experimental branch. We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement.PATCH NOTESBalancing:Buffed Hand Wraps and capped item numberFixes:Fixed run end soft lock How you can help The experimenta...
Steam News · May 1
PATCH NOTESNew Features:Implemented Evasion stat to replace dodge scalingNew items: "Frayed Noose", "Slippery", "Smoke"Implemented the ability to save runs in the Arena; changed wording of "End Run" to reflect that runs are savedImplemented screen that allows inspection of items picked up during a runImplemented More Info for Curses and RitesTome of Knowledge now displays max number of items of a ...
Steam News · Apr 30
These patch notes are for the experimental branch. We will post a separate announcement when they are pushed to the main branch. If you would like early access to new features and help with testing builds on the experimental branch, please read the bottom of this announcement.PATCH NOTESNew Features:Implemented screen that allows inspection of items picked up during a runImplemented More Info for ...