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Steam News · 2d
Just some small changes this week! If people leave the game before it ends, they are still counted towards the trophy payout (assuming they got at least 1 kill in R3, or won a trophy in R1 or R2) Heart crates are less likely to spawn next to gangster camps On the loading screen, I brought back my dog Made bots a bit easier Shrapnel mutation gives 2x cash in round 3 The 'balanced' matchmaker will n...
Steam News · Oct 15
Heyo, just some small changes this week. Assault and Heavy get buffed, and I slightly reverted the old Dash speed that people were finding too jarring. Have fun! Gangsters chase you less aggressively Heavy's passive shield regen is now 5 instead of 10 hp/s. But it's low damage threshold kicks in at 40% instead of 30% Assault's medkits restore 50 instead of 40 health Assault moves a tad faster whil...
Steam News · Sep 15
Just a small hotfix, the main thing is adding FOG to make the game look way more atmospheric. Added Fog Random class goes to 30% instead of 25% with all 8 classes (thx Hank) Teaching newbies how to chat sooner in the tutorial Flaming bullets mutation and base duration slightly less to compensate for higher DPS Heavy's passive shield regen goes from 5 to 10 hp/s Slightly easier bots Dash Attack dur...
Steam News · Sep 12
Hey all, just some small bug and balance fixes. Improved lighting visuals in-game Muted players now get muted instantly, not after their next login Global chat now shows a little indicator for how old a message is Improved new player onboarding tutorial to teach how to dash New players get just 1 "intro match" instead of 3 Fixed a bug where lege flasks only gave 2 good drops instead of 3 Potential...
Steam News · Sep 2
Heyo!This version gives Skillshot City a new look! The map is darker, clearly set at night time now, and all the vibrant city lights shine brighter. There are new cyberpunk looks to the buildings, more grit and cracks on the floor, bloody footprints when you walk through a dead body etc.Other fun things this version are 3 new round modifiers, 2 new slot machine effects, new map showdown locations,...
Steam News · Aug 14
Heyo, Main thing this version is adding new dedicated servers in Singapore, replacing the old low powered ones in Aus. There are more players here and it's actually pretty close to Europeans too. Enjoy! bencelot ---- Moved the AU servers to Singapore (there are more players in SEA region) Added some sound effects to better warn players about overtime and heart drops Allies skills are now shown ben...
Steam News · Aug 7
Eyooo! As SSC slowly prepares for a full release, it needs a visual touchup. In future versions I'll be updating the main menu, but this version makes the map itself a lot more colourful, with plenty of neon lights everywhere. You might also notice there's some new menu music! Also, gameplay-wise, this version makes the leveling curve a bit slower once you get to really high levels, to tone down t...
Steam News · Jul 7
Heyo, just a medium sized balance and gameplay patch.Some highlights for this version are:- You can see a timer next to your wanted level letting you know when you can next gain a star.- Account XP at the end of the match is now based on your placement (Trophies x 1000) instead of XP earned in-game. This makes placement matter even for casual players.- In-game score no longer considers your level ...
Steam News · Jun 27
Heyooo This patch makes rerolling simpler. It is now free to reroll instead of costing $1000. It felt kinda bad to spend $1000 and then sometimes see 2 options that were even worse. Now it's free to reroll. To compensate, you get 1 reroll instead of 2. Random skills mode gets 2 rerolls. Also there is a subtle "anti third partying" mechanic now. Shield pickups now instantly restore 20% of your heal...