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Steam News · Mar 19
Six Days in Fallujah is 35% off during the Steam Spring Sale! Experience modern combat as it's really fought, and lead an AI fireteam into the first two narrative campaign missions of our documentary video game. Or, deploy cooperatively into eight Procedural missions that change every single time you play. The promotion ends with the Spring Sale on Thursday, March 26th. Grab your copy here: https:...
Steam News · Feb 25
Today’s patch fixes several crashes, as well as adjusts our baseline for default graphics settings. We’ve also further improved error logging to help diagnose some hard-to-reproduce issues. Patch 0.5.4 is now available on Steam! Please restart the Steam client to download the latest build. We’ve discovered that some reports of performance issues were actually caused by the game’s Auto-Detect syste...
Steam News · Jan 12
Today’s patch fixes one crash, as well as some issues with insurgent movement. We’ve also improved error logging to help diagnose some hard-to-reproduce issues. Patch 0.5.3 is now available on Steam! Please restart the Steam client to download the latest build. BUG FIXES Fixed an issue in which insurgents walking through windows Fixed an issue in which insurgents not traversing interiors correctly...
Steam News · Dec 18, 2025
Six Days in Fallujah is now 35% off during the Steam Winter Sale! Jump into our Autumn 2025 Update, featuring two completely improved campaign missions, new Wounded State and Command Overlay features, improved Fireteam and enemy AI pathfinding and behavior, updated Training simulations, and more! The promotion ends with the Winter Sale on Monday, January 5th. Grab your copy here:
Steam News · Dec 16, 2025
Today's patch brings delegated interactions to Fireteam AI, some fixes for Fireteam AI getting stuck, addresses some GPU crashes, and more. Patch 0.5.2 is now available on Steam! Please restart the Steam client to download the latest build. GAMEPLAY IMPROVEMENTS Integrated Fireteam AI’s delegated interactions into the Command Overlay Order your team to plant C4, pull flags, frag tunnels, etc. from...
Steam News · Dec 15, 2025
We’re back with another DEVLOG, and we’d like to update the community on the latest patch progress and bug fixes. To kick things off, we’d like to thank everyone for taking the time to share feedback and submit bug reports in response to our Autumn 2025 Update. We’ve addressed a series of issues since 0.5.0, and we’d like to continue tackling these with another patch coming this week. A number of ...
Steam News · Dec 4, 2025
Today's patch addresses a number of issues reported by the community in response to our Autumn 2025 Update. Patch 0.5.1 is now available on Steam! Please restart the Steam client to download the latest build. PERFORMANCE: Some hardware configurations will experience performance slow-downs while we continue overhauling underlying systems. This work is ongoing. GAMEPLAY IMPROVEMENTS Fixed an issue i...
Steam News · Nov 24, 2025
Our Autumn 2025 Update is available NOW, introducing a series of quality updates and new features to the player experience in Six Days. Featuring two completely improved campaign missions, new Wounded State and Command Overlay features, improved Fireteam and enemy AI pathfinding and behavior, updated Training simulations, and hundreds of bug fixes, Six Days is better than ever before! Six Days in ...
Steam News · Nov 24, 2025
Six Days in Fallujah’s Autumn Update is here! Experience two completely improved campaign missions, new Wounded State and Command Overlay features, improved Fireteam and enemy AI pathfinding and behavior, updated Training simulations, and hundreds of changes and bug fixes. Please restart the Steam client to download the latest build. COMING SOON: PROGRESSION SYSTEM IMPROVED CAMPAIGN MISSIONS Vigil...
Steam News · Nov 21, 2025
Welcome back to the latest entry in our SITREP developer diary series! Our next big game update is coming next week, right before Thanksgiving in the US and “Black Friday” in many other countries. As promised, this update will include improvements like the Command Overlay, Wounded State, and Fireteam AI Pathfinding and Behavior. Lots of info about all of these is available in our earlier SITREPS. ...