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Steam News · Jul 15
For your listening pleasure outside of the game, the Shrapnel Sentinel Soundtrack has now been released. Note that the bandcamp download also contains some bonus items, if you are interested... also have released a small patch for the game.1.0.0.2Bug FixesFixed exclusive fullscreen on multi-monitor setups sometimes showin...
Steam News · Jul 10
Three years ago, we gathered to form TRITHESIA. Today we launch our debut game Shrapnel Sentinel. Thank you all for your interest and support since we began showing you the game. We are especially grateful to our beta testers.We look forward to continue as TRITHESIA along with you.
Steam News · Jun 19
Shrapnel Sentinel - out July 10th
Steam News · Jun 19
0.8.7.1Enhancements (gameplay)Changed Sequence 2.Changed Zniper behavior.Their general accuracy has been reduced.They now fire three times in a row.Each shot has slightly increased accuracy.Enhancements (visual)Improved game over image rendering.Added lobby dust particles.Added pillar hit particles.Added Zniper lasers.Added textured score rendering.Enhancements (other)Added graphs to replay overla...
Steam News · Jun 4
0.8.3.0Performance improvementsRender engine performance improvements.Massive performance improvements when rendering particles.Significant performance improvements when rendering shadows, gibs, and dynamic meshes.Improved physics performance for walls breaking.Enhancements (gameplay)Changed Sequence 2.Horks now only damage the pillar when actively charging at it, instead of on every collision.Enh...
Steam News · Apr 23
0.8.0.2Enhancements (gameplay)Changed both sequences.Shield now depletes much faster when equipped.Decreased HP for Hork.Zippers now shoot the pillar when the player is behind the pillar or behind their shields.Enhancements (visual)Improved Zniper charge and shoot particles.Zippers are now more visible.Player death type is now shown during respawn.Improved cloud visuals.Improved Zipper aggro textu...
Steam News · Feb 15
Leaderboards have been removed from the demo again. They will be available in the full game.Bug FixesFixed NEW HIGH SCORE displaying after having watched a replay.Fixed Dreaded spawn locations not being randomized.Fixed Zipper beam damage launching the player too high.Fixed Exploders sometimes teleporting above the walls.Increased particle buffer for small fire.Fixed pillar heal not activating whe...
Steam News · Oct 11, 2025
Leaderboards are now temporarily enabled in the demo. Note that they will be removed from the demo again when the full game launches.Added "switch to last used weapon" control (default key is Q).Hork sounds are now louder and more apparent.Horks now have a light source.Added weapon and pillar codex.Configured Steam cloud saves for player progression.
Steam News · Sep 16, 2025
Venti and Venti+ rate of fire have been increased.Venti++ ammo has been increased.Venti now has a tiny bit of spread.Revo shot sounds now have a click sound indicating when you can shoot again.Dreaded scream sound now loops.Added ring around multiplier indicating how many enemies need to be killed to progress.New unlocks are now shown in the game over screen.Added additional walls to Training map....