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Steam News · Aug 21
It's been asked for a few times: you can now choose the start direction as an option. Prefer to always start flying up, down, to the left or to the right? You've got it!* * Cosmic Droplet takes no responsibility for this not actually making the game any easier.
Steam News · Jun 23
Changes Added an option to show score updates in the playing field or not.
Steam News · Jun 21
Changes Added "end of the line" death speech. From time to time show the current time in the playing field. Show user rating for Steam Workshop levels on mouse-over. Show a message when you pass your previous high score. Fixes Alternate ship explosion is never shown. Some mazes are incorrect after changes to segment duration.
Steam News · Jun 20
Changes The default level color in the editor is no longer black Added buttons to clone, move, shrink and expand an obstacle in the segment editor Fixes Can't test a new level or segment right away Clicking on movement points shows the green rectangle Editor undo doesn't work Level is marked as changed when clicking on an item in the sequence list Selected level or segment are sometimes incorrect ...
Steam News · Jun 18
Level editor and Workshop supportYou can now create your own levels and segments. Once you're happy with a level, upload it to Steam Workshop for others to play. Linux supportThe game now runs natively on Linux (and the Steam Deck). While the Windows version did run very well already through Proton, there were some requests for a native version, so here it is.
Steam News · Apr 5
I removed showing the time in the center of the screen periodically, as it turned out to be too distracting.
Steam News · Apr 5
ChangesShow a thumbnail for each item in the level selector gridShow the current time in the center of the screen every so often while playingShow the level difficulty for each row in the level selection screen
Steam News · Apr 3
Fixes Ship explosion isn't visible Backdrop texture doesn't tile correctly Speech audio files are bigger than they should be
Steam News · Apr 2
I'm proud to announce that Ship v Maze is now available for purchase. The initial release features 20 playable levels, ranging from easy to difficult with three speeds, using over 130 individual segments. Some are always the same and some feature randomized segment selection.I hope everyone who plays this has fun, even though it can and will be frustrating a lot of the time.Drop by on Discord or i...
Steam News · Jan 31
You can now join the final playtest of Ship v Maze before the game is released. I'm looking for all kinds of feedback, but mostly:Are there any bugs left?Are the levels too easy or difficult, or are there any other problems with them?Feedback can be provided both through the Steam Community page and the Discord channel.The playtest will run until the 7th of February.