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Steam News · May 17
It took three years, but Digital Sagas has officially released its first commercial game: Shape Swarm.Shape Swarm was never intended to be a breakout hit or a game that would financially support the studio. Instead, the project was designed as a proof of concept and a way to learn the publishing process from start to finish. While larger projects like No One Leaves the Field and Lost Colony contin...
Steam News · Feb 22
We just pushed a fresh demo update for Shape Swarm ahead of Next Fest.Over the last few days we’ve been tuning difficulty pacing and tightening combat feel — especially in the early minutes of a run.Here’s what’s new:⚡ Improved Early-Game FlowWe made adjustments so builds come online faster and the opening feels more aggressive and rewarding.You should feel powerful sooner… but the swarm still ram...
Steam News · Jan 19
Hey everyone,Quick update on the demo!We’ve pushed a stability fix for the Web build after identifying a memory issue that could cause crashes during longer runs or heavier late-game scenarios. This has now been resolved and the demo should run much more smoothly, especially as things ramp up.Alongside that, we’ve made enemy evolution balance adjustments to improve the mid-to-late game:Early runs ...