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Steam News · Oct 8
SeverLink - Demo Available on Steam Play it now.We're excited to share that the early demo for our game is finally available on Steam, for your convenience! This is a vertical slice/prototype experience, with some systems and content still in the early stage. However, the vision of the project is already there for you to enjoy.If you like what you've played - consider backing the project to help u...
Steam News · Sep 23
You guys, we did! Thanks to every single one of you, we've officially hit our funding goal! That means level design work is funded and happening. That kind of support is rare, and we don't take it for granted. So: thank you. Genuinely. For funding this, for spreading the word, for being part of this from the ground up. Overdrive mode starts now. Let's see how far we can push this together. 🚀 S...
Steam News · Sep 19
SeverLink is 60% funded in under 24 hours! More than half-way through. Massive thanks to our early backers!If you haven't checked our page out yet - THERE'S A PLAYABLE BUILD that you can enjoy and leave feedback on. In the TIER section we have some pretty fun stuff too:● Your Face in the Game ● Custom PDA Skin (the Infiltrator's signature gadget).● Your design/likeness for an NPC and our absolute ...
Steam News · Sep 14
Mark your calendars: Friday, September 18th is the day!That's when our crowdfunding campaign launches on BackerKit - and yes, that also means the playable build drops at the same time, downloadable right from the campaign page. Pre-launch link.Limited Tiers We've put together some special tiers with custom content, and they're limited in quantity. Once they're gone, they're gone. So if something c...
Steam News · Jul 26
Hey folks,We've been working hard for the past few months on all sorts of things for the demo (tutorial, AI event manager, progression and mission system, save/loading, balance etc). We are currently cleaning up the bugs - meaning the demo and the crowdfunding campaign are really close. Here are some sneak peeks into what you can expect from the demo level!Also check out our soundtrack samples: St...
Steam News · Apr 18
This summer SeverLink is coming to crowdfunding - because honestly, you kept asking, and it felt like the right way to bring you into this properly.No specific date set yet, but sign up below and you'll hear from us the moment it's live. LINKThere'll be a playable DEMO when we launch, plus some backer tiers we're pretty excited about. And after that, demo will be available via Steam as well.PS: Wh...
Steam News · Mar 29
It's been another 2 months! We've been working on a number of things:melee combat 2.0interactive PCsswitching to another animation system (again)enemies AItutorialWe will be showcasing them a bit later. For now we just wanted to show the current state of how the enemies behave.The enemies rely on seeing and hearing things.We want the game to clearly tell you if you've been spotted. So we made a vi...
Steam News · Jan 21
Testing the new cover system. The character will keep his head lower when in crouch. This system also allows for different angle of walls, columns, crates etc.On top of that, we have updated the takedown and body carrying:
Steam News · Jan 14
Project KVASIR is officially renamed to SeverLink (which we hope is easier to pronounce and remember). And we are ready to officially announce our game (Press Kit here) coupled with complete revamp of your key art. Check this out and spread the word! PS we will follow up with more news about feature development soon.
Steam News · Nov 11, 2025
Updating the UI designs for the Front End. The main goal of this iteration is to streamline the layout and elements, create designs for various scenarios and make the overall look more consistent.