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Steam News · Aug 18
The first major milestone I set for myself, just hit! And that was to get 10 reviews so that sepapu gets a score! As it turns out, they are all saying nice (and constructive) things! After sepapu launched, it was like a burden of my shoulders. This project had been on my mind for a significant time, and I am overjoyed that is is available to players and that people I have never met have played it ...
Steam News · Jul 1
About 4 years ago, I made a little prototype of a puzzle, based on set packing problems like the 8 Queen Puzzle. Over time, the tech I used to build it evolved. It changed from SDL2 to SDL3, and I learned more about game programming and design from working professionally on games. This game, sepapu, is a 4 year, slow cooking side project, that at the end, became my main focus. I put a lot of heart...
Steam News · May 13
sepapu is a small game, but it represents something bigger. It is the first proper title I release commercially, "made by hand" in a custom engine. While sepapu may be simple in nature, its cosmology is great. So vast in fact, that I was not able to figure it all out within sepapu. That is why this game is significant. It is a seed, for you and for me. My hope is that this game will reach those wh...