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Steam News · Aug 17
Hey everyone! We've got some big news to share.Sealbreakers is officially part of the Ukrainian Games Festival — and as a Ukrainian team, we couldn't be prouder to stand among so many talented developers from home. This one means a lot to us.To mark the occasion, we've dropped a brand new trailer — and this time it's not just about combat. We're finally starting to tease the story of Sealbreakers,...
Steam News · Aug 9
Hey everyone! Big one today — new discipline, a nasty new elite, some love for the existing disciplines, fresh map, and oh yeah — another playtest starting very soon. Let's get into it. Blood DisciplineMeet the newest addition to the roster. Blood is visceral, aggressive, and honestly a little gross in the best possible way.One of its abilities is Blood Spear — you hurl it out like a harpoon, it s...
Steam News · Jul 23
First things first: thank you. To everyone who jumped into our second playtest — you showed up in numbers we genuinely didn't expect, and every run, every clip, every bug report and scrap of feedback matters more to a small team like ours than we can properly put into words. So, from the bottom of our hearts — thank you. 🙏We added analytics at the very last moment before the playtest went live, wh...
Steam News · Jun 23
Hey everyone! Big news today — we're opening up a brand new playtest soon, and we want you to be part of it.Let's rewind for a second. A little while back we ran our very first closed playtest with around 50 players. It was the first time the game had ever been in the hands of people who weren't us, and to be honest we were nervous about it. It ended up going better than we'd hoped — the combat la...
Steam News · May 5
Hey everyone! Packed update today. Let's get into it.Shadow DisciplineThis one has been in the works for a while and we're really happy with where it's landing. Shadow is the most... unusual of the disciplines so far. Where Electro is aggressive and Fire is visceral, Shadow is something else entirely — it's about manipulating space and time, fighting on your own terms, and not always alone.Shadow ...
Steam News · Apr 10
Hey everyone! Today we want to talk about something we've been quietly building for a while now — Disciplines.What are Disciplines?Quick context for anyone new: Disciplines are essentially elemental archetypes that shape how your run plays out. Each one bundles together a set of special moves you pick up as you progress, plus autocasts — passive effects that trigger automatically based on what you...
Steam News · Mar 21
Hey everyone, hope you're all doing well. We've got a chunky update today so let's just get into it.The SettlementWe've been heads-down building out the first major environment for a while now and we're finally at a point where we can show some of it. Check out the screenshots below! The location is a dark fantasy settlement — think a town that has survived things it probably shouldn't have. War, ...
Steam News · Jan 27
Hi everyone! We’re Fire Sparrow Studio, and today we’re finally ready to announce our first original game: Sealbreakers. Sealbreakers is a roguelite, fists-only beat ‘em up with top-down 3D combat. Every run is about building a new fighting style. You start simple, then stack moves as you go. Depending on what you choose after each cleared room, you can add new punches, kicks and finishers to your...