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Steam News · Jun 24
Fix for Nanobite synergy causing game to crash unexpectedly. Thanks to the individual who reported it!
Steam News · Jun 5
Hello, everyone!I am very excited to share this update, which introduces an additional level of information to the evolution menu for those desiring a bit more context when making decisions.By clicking the "?" icon in the upper-left or pressing TAB on your keyboard, it will bring down a set of panels that provide a more thorough explanation of what is being presented. This is also accessible by pr...
Steam News · May 31
Additional small formatting and description adjustments based on player feedback. I will be working on a larger and more encompassing update in the near term, but may continue to release patches like this to address issues with a more acute impact. Thank you to those who have played and taken the time to share your experience. As always, please let me know if you discover any issues with the curre...
Steam News · May 28
Small change to infest unlock description to help clarify effect on first choosing Change to "Sparks" description to include the player's current shock chance, as this context is important to how it behaves and interacts with other abilities Fixed a typo in a description that was somehow missed Nothing major this time, the typo was the main instigator. Thanks to the individual who pointed it out. ...
Steam News · May 21
Fix for octane (fire on dash) + sugar rush causing lag if the player were to spam dash very quickly. Octane should now be much lighter-weight performance wise in general. As always, let me know if you encounter any issues in the comments or on the community hub. Thank you!
Steam News · May 19
Optimizations for chain lightning This should help with performance on mid-range hardware for builds using chain (and multi-chain) as a primary focus. Please let me know if you experience any issues with the current build in the comments or over on the community hub, and I will address them as soon as possible. Thanks!
Steam News · May 17
Fix for a rare edge case in which meta progression could fail to appear. This is a straightforward fix. I wanted to ensure that it unlocked for everyone who had participated in at least one run and had at least one currency. For most, this issue would have resolved itself organically if it occurred in the first place. But if you are someone with a lot of remains and never understood what they were...
Steam News · May 15
Fix for Ouija Board. I believe this was only affecting swarms that contained infest/offspring. I found an undesirable interaction between the two, and apologies to anyone who had a run affected by it. If you continue to experience any issues related to the pickup please let me know on the community hub or you can respond to this patch note, I should see it. Details about swarm comp and any other i...
Steam News · May 15
Ouija Board temporarily removed from drop pool while I investigate issues. Thank you to those players who reported it. It should be back once I'm confident I've located the problem.
Steam News · May 13
Improved Steam/Steam Deck runtime cleanup on game exit. As always, please let me know if you encounter any issues with the current build on the community hub. Thank you!