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Steam News · Aug 24
During our latest livestream, we introduced Firstwatch, our upcoming community advisory and testing initiative.While we're still building the program before opening applications, we wanted to share our vision, explain why we're creating it, and give everyone a better understanding of what Firstwatch is all about.Scars of Honor has always been shaped by its community. Whether you've joined our play...
Steam News · Jul 30
Our first Technical Alpha was an important milestone for Scars of Honor.For the first time, thousands of players stepped into Aragon, explored our world, tested our systems, and shared their thoughts with us. While the Technical Alpha helped us validate our infrastructure and gameplay systems, it also gave us something even more valuable: your feedback.During our latest official Scars of Honor liv...
Steam News · Jun 5
The Technical Alpha Has Ended - Here’s What HappenedNearly a month has passed since the Technical Alpha for Scars of Honor concluded, and what a journey it was. Tens of thousands of players stepped into Ondal’s Fall to explore Aragon, test combat systems, complete quests, fight in open world PvP, and push the game far beyond what our internal testing alone could ever achieve.And honestly?You broke...
Steam News · May 8
During the Mage showcase stream on Twitch, hosted on ArmegonTV, Creative Director, Venelin and Game Designer, Kaloyan (Koko), walked through the class’s evolving talent system and demonstrated how different builds and mechanics are beginning to take shape in-game.Rather than presenting a finished version of the class, the stream focused on showing the Mage in active development, how its abilities ...
Steam News · May 6
First of all, thank you. To everyone who joined, tried, and keeps on trying to get in, or follows along, we are inspired by your passion.The response has been far beyond what we expected.Over 210K players have requested access so far. While we’re grateful, our capacity is limited, and we’re working to let more of you in. We’ll share full numbers at the end of the playtest for full transparency.Thi...
Steam News · Apr 27
The first Scars of Honor Steam playtest is almost here.Running from April 30 to May 11, this will be the first opportunity for players to step into Aragon and experience the game in a larger-scale environment.This playtest marks an important milestone in development, as we begin testing core systems, player progression, and server stability with a broader audience.How to Join the PlaytestParticipa...
Steam News · Apr 16
During the latest stream on ArmegonTV, Creative Director Venelin was joined by Game Designer Kaloyan “Koko” to walk through the current state of the Paladin talents and demonstrate how they are evolving in practice.Rather than presenting a final version, the stream focused on showing real implementation, how the structure has improved, how talents are starting to behave, and what kind of gameplay ...
Steam News · Mar 19
If you’ve been watching the recent ArmegonTV streams, you already know how this goes.Creative Director Venelin jumps in, starts talking about something small… …and suddenly we’re looking at something that probably wasn’t meant to be shown just yet.Sometimes he “borrows” assets. Sometimes he gets a little too excited. And sometimes, especially with guests involved, the Kraken get’s unleashed.So we ...
Steam News · Mar 10
If you watched Venelin’s stream this Sunday, you may have seen the announcement a little earlier than we expected.Our Creative Director decided to...borrow... the trailer for today’s news and couldn’t resist showing it to everyone.Now that the secret is out, we might as well make it official.Steam Playtest DatesApril 30 - May 11This will be the first opportunity for players to step into Aragon and...
Steam News · Feb 20
Last Sunday on ArmegonTV, Venelin (Creative Director) and Aleksandar (Design Director) walked through the original class design document for Scars of Honor and shared how the classes are being shaped.The document is about a year and a half old. As they explained on stream, it shows the original direction and thinking behind the classes, not a final version of what will be in the game. Some systems...