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Steam News · Jul 9
Fixed a problem where the player can't uncrouch on the edge of the water tank Fixed the save system not restoring the bed state, making the player go back to day 2 after loading the save Removed duplicate goal after fixing the electric panel that made the player confused
Steam News · Jul 8
Added missing voicelines (all audio should be working) Fixed save after collecting trash with Art Fixed save after talking and helping Kit
Steam News · Jul 5
Fixed Stone Door is not open for old save version
Steam News · Jul 5
Fixed Thai Text
Steam News · Jul 5
Fixed Bug Black Screen in front of the professor's room Added a hint for the professor's room location when playing for the first time Reduced the time for skipping the clean lib scenario Fixed input not responding after using the settings menu
Steam News · Jul 4
Fixed Bug, smart phone, light, and inventory can't be use after entering the restroom
Steam News · Jul 3
Patch some missing voicelines Apply Force to the door when the player is running
Steam News · Jul 2
Fixed an issue where talking to Art after cleaning the library could cause the game to get stuck and prevent progression. Added a ping indicator for the Wipe Floor objective, making it much easier to locate. Fixed an issue where item icons would remain on screen after picking up items. Improved the visibility range for certain interactable objects, making them easier to notice. Fixed an issue wher...
Steam News · Jul 1
Fixed the trash bag counter text so it now displays the correct amount. Fixed an issue where trees and key in-game objects could disappear when playing on Low scalability settings.
Steam News · Jul 1
Fixed an issue where Fah and Art could disappear from Day 1 onward after the player died in that route. This also caused Fah to remain stuck in bed and Fixed an issue where sleeping on Day 3 would always trigger the pre-sleep minigame and incorrectly send the player back to Day 2, regardless of the current route. Fixed an issue where the cave level failed to load properly.