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Steam News · Jul 12
Hey everyone,THANK YOU!Since launching Saint of Chains, we’ve been reading your reviews, watching streams, checking reports, following discussions, and paying very close attention to how players actually move through this nightmare. Some feedback came from comments. Some came from reviews. And some came from watching players get cornered, lost, overwhelmed, confused, or frustrated in ways we knew ...
Steam News · Jun 22
Hey everyone,First of all, thank you. Since launch, we’ve been reading your reviews, watching streams, checking reports, following discussions, and listening closely to what players felt as they went through Saint of Chains.Update 1.1.0 is absolutely one of the most important updates we’ve released so far.It directly addresses some of the biggest and most repeated feedback we received after launch...
Steam News · May 16
Our first launch polish update is here, and we’re already working on what comes next.Hey everyone,First of all, thank you.The launch of Saint of Chains has been intense, emotional, and incredibly important for the two of us. We’ve been watching streams, reading feedback, checking reports, and listening closely to what players are experiencing inside the nightmare.This first launch update focuses o...
Steam News · May 12
Ten years of building games, just the two of us. Saint of Chains almost didn't happen. But it did. And today, it's out on Steam.Our psychological survival horror game is about a workaholic father trying to save his wife and daughter from a demonic cult, only to discover that the truth may be darker than any monster. You’ll find heavy melee combat, limited ammo, cryptic puzzles, surreal rotting env...
Steam News · May 9
The chains are finally breaking. MAY 12 is almost here. Hey everyone, The wait is over! Saint of Chains officially launches on Steam on May 12 at 5:30 PM UTC.We poured our absolute everything into this game. Building this psychological survival horror experience has been a massive journey for the two of us. A world filled with tension, dread, and a persistent feeling that something is deeply wrong...
Steam News · Mar 10
A New Face, same rot beneath. Hey guys, It's THAT day. We’re sharing something major.Saint of Chains is entering a new phase. During the last few weeks, we went on to fully revamp the visual identity of our game, beginning with a brand-new Steam capsule created by the incredibly talented Cleveland T. Mosher.This new key art will reshape the entire face of Saint of Chains across Steam’s full set of...
Steam News · Feb 24
The Rust intensifies...Hey everyone,First of all, thank you. Seeing so many of you step into Saint of Chains during Steam Next Fest has been incredible. Your support, feedback, and reactions mean more to us than we can properly put into words. We’ve been blown away by how smooth the demo has been for you! No major bugs, no technical fires to put out, and performance has been rock solid. So this up...
Steam News · Feb 23
Descent into rot and darkness..Hey guys, Steam Next Fest has officially begun.The Saint of Chains demo is live and ready! You can step inside and experience the opening descent from today. This demo is a small slice of the full experience. You will explore the early environments, uncover fragments of what lies beneath, and begin to realize that something is deeply wrong with this place. Every hall...
Steam News · Jan 26
Hey guys,It’s been a busy few weeks here at MystiveDev, where we have been heads-down in the engine, polishing rust and perfecting the atmosphere. And we have some major news to share with you today. The Release Date & Steam Next FestLet’s rip the bandage off first. To ensure Saint of Chains meets the high standards we’ve set for ourselves and the standards you deserve, we have made the decision t...
Steam News · Dec 20, 2025
Hey everyone,Over the past month and a half we’ve been mostly underground.Yes, the Sewers are now fully finished.Claustrophobic, damp, and heavy. A level built around grief, guilt, and the things that don’t move on when you do. It’s slightly larger than the apartments, but it feels tighter. Less room to breathe. More weight. New Enemies down hereSome of them are better avoided. Save your ammo. Sta...