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Steam News · Jun 4
Rumbral is currently available on Steam with a 25% discount, making this a great time to step into its world if you've been curious about the game.Explore a mysterious and atmospheric world where the past and present coexist. By travelling between two interconnected timelines, you'll solve puzzles, alter the environment, and slowly uncover the story hidden beneath the surface.Built around observat...
Steam News · May 19
Sound has always been a huge part of the experience we wanted Rumbral to create.Not in an overwhelming way, but through subtle details, quiet tension, low ambient tones, distant sounds, and moments where silence itself becomes part of the atmosphere. We wanted the audio to feel present without constantly demanding attention, something that slowly pulls you deeper into the world the longer you stay...
Steam News · May 12
Rumbral was never meant to be just a game about solving puzzles and moving forward.From the beginning, the idea was to create an experience where gameplay, atmosphere, and storytelling all felt connected. The core mechanic revolves around shifting between past and present through the magenta pools, changing one reality to affect the other and slowly understanding how both worlds relate to each oth...
Steam News · May 5
Not everything is obvious at first.You step into a space, something doesn’t quite make sense, a path is blocked, a detail feels out of place. You try something, it doesn’t work, you look again, maybe notice something you didn’t see before.In Rumbral, progress isn’t about moving fast, it’s about understanding. You experiment, you fail, you come back with a different perspective, and little by littl...
Steam News · Apr 30
Hi! Rumbral team here,We are very grateful for all the feedback we have received from you.We are working hard to improve Rumbral, and that is way we've released a quick patch that addresses some issues frequently mentioned in reviews and streams:Character feeling and controls:Character controls have been improved to make them more responsive; turning and jumping are now more precise and faster. Li...
Steam News · Apr 29
Rumbral is built around a simple idea, you don’t always get it right the first time.You try something, it doesn’t work. You come back, look again, notice a detail you missed, or understand how one reality affects the other in a different way. Little by little, things start to make more sense.Failing here isn’t something to avoid, it’s part of the process. It’s how you learn the rules of the world,...
Steam News · Apr 22
Rumbral is out now.What started as an idea, something small that slowly took shape over time, is finally in your hands. After months of work, decisions, and a lot of iteration, the game is ready to be experienced.At its core, it’s about exploring a world across two realities, understanding how they connect, and using that to move forward. Every system, every space, every detail has been built with...
Steam News · Apr 21
Some games are perfect for short sessions, you jump in, play for a bit, and move on. Others slowly pull you in, and before you notice, you’ve been there for much longer than you expected.Rumbral can sit somewhere in between. You can approach it in small moments, solving things step by step, or take your time, explore more carefully, and get deeper into how everything connects.It really depends on ...
Steam News · Apr 20
Hey, dev team here. We’re getting very close to launch now, April 23 is just around the corner, and it’s starting to feel real seeing the game finally come together.Rumbral is a puzzle-platformer built around shifting between two realities, where what you change in one timeline directly affects the other. It’s a quiet, atmospheric experience, where you move forward by observing, experimenting, and...
Steam News · Apr 15
Last weekend we had the chance to showcase Rumbral at Toledo Matsuri, on April 11 and 12, and it was a really special experience for us!Seeing people sit down, try the game for the first time, and slowly understand how everything works is something that’s hard to describe. A lot of people got to play it, and the feedback we received was incredibly positive, which honestly means a lot at this stage...